AI Navigation in C++

Hello !

Sorry for reopening the thread, but my old title was misleading.

I am looking for someone who can fix a problem within my side-scroller game.

The AI follows me, but never jumps over objects. I dont want to design only flat levels for my side-scroller game, thats where you come into play.

  -> If you are able to follow and complete the guide from Rama - "AI Navigation in C++, Customize Path Following Every Tick"
      https://wiki.unrealengine.com/AI_Nav..._Tick#Overview

  -> Please leave a comment with your expectations 
  -> As I can migrate my project to any 4.13 project, I would also accept a clean project with this functionality