AI moves slowed when it reaches the second point of the path

I create a a path for a AI and when go to the second point of the path it go SUPER slowed
I’m surprised because in 1 map works fine but in this don’t work good

Hey @juaz0101346! Welcome back!

Out of curiosity, what is the framerate in the 1st map? Does your AI have any variables for movement speed or anything else? At the moment it’s hard to tell what is happening with so little context, would you mind sharing your blueprints/etc. that you have so far for controlling your AI?

Any additional specifics you provide may go a long way in solving your problem!

the frame rate is 24 fps,


this is the blueprint, I’m using the AI controller, the strange is that in other map work correctly, but in the others not working how they should, only in the first spline point

Some that I see, in the AI debuging that shows when its walking and when its idle, there shows walking and idle in the same time