AI move to not working

I tried all of the above.

  1. Delete navmeash, place new.
  2. Character Details Panel->Pawn tab->Auto Possess AI->Placed in World or Spawned(default:Placed in World)
  3. Runtime.CanBeMainNavData turned ON
  4. I have no collision on the mesh

But nothing helped. I must add that the second I spawn they do move. But once I die/respawn they won’t move anymore. I did notice that the second that I die they keep moving, but that stops after I’m ‘really’ death.

Anyone has an other way to maybe fix it?

Thanks in advance!