I tried all of the above.
- Delete navmeash, place new.
- Character Details Panel->Pawn tab->Auto Possess AI->Placed in World or Spawned(default:Placed in World)
- Runtime.CanBeMainNavData turned ON
- I have no collision on the mesh
But nothing helped. I must add that the second I spawn they do move. But once I die/respawn they won’t move anymore. I did notice that the second that I die they keep moving, but that stops after I’m ‘really’ death.
Anyone has an other way to maybe fix it?
Thanks in advance!