Hello everybody!
Im developing a 2D game, and my goal now is to make a NPC randomly walk to a location in radius.
I’ve checked some tutorials, but none exactly for 2D games, and thats what most of them did. The difference being that I split the vectors to use only X, but my NPC doesnt move at all, as the AI Move To node keeps failing
Any insights?
(And yea I have Nav bounds mesh on the place)
Tyvm!