Yes Only See Player is on. The AI is programmed to make patrol using point 1 and 2, if sees the player he will chase and only do damage if is at a certain distance, but he dosent need to move to inflict damage if the player is at the said distance (wich is literally face to face) he will take damage. Also the AI only works if the onseepawn is conected
I get the idea, but still is kinda hard to get.