AI Montages cut off

I have added a few extra animations to some Montages for combo attacks. However during play, only one, maybe two at most actually run before the AI character goes back to the first animation again.

Are you using montage sections?
In case you do, make sure that they are all part of the same preview sequence and not like this:

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No, I haven’t. I’ll try that.

Ok, I added sections, but it still does the same thing.
MontageNotPlaying