AI looks to floor instead of other AI and player

Hi,

I’ve been trying to get bandit AI to use the focus node in the behavior tree, however, the AI looks in a specific direction and down, rather than towards the designated target even though I believe it is set up correctly. Here are some images for reference:


In the last image if I swap out the Target Actor Blackboard and replace it with a simple get Player Character it works but I also want them to attack other AI with the right Tags.

Any help would be appreciated!