AI looks to floor instead of other AI and player


I’ve been trying to get bandit AI to use the focus node in the behavior tree, however, the AI looks in a specific direction and down, rather than towards the designated target even though I believe it is set up correctly. Here are some images for reference:

In the last image if I swap out the Target Actor Blackboard and replace it with a simple get Player Character it works but I also want them to attack other AI with the right Tags.

Any help would be appreciated!