AI Looks For Item ?

Hi
I have a fish AICharacter that moves to random locations on the nav mesh via a tree task, iv added pawn sensing and a new task FindFoodItem, but the AI dosnt seek out all of the pawns in its vision and it just collides with the pawns/food every now and then. I did a few chase/roam tutorials but they are mosty out of date. Im pretty sure i could have 1 task “search map and find food”

How can i merge these 2 tasks ? im not getting any errors but its not working either.