so, I built an easy ai that can dedect me, and get intro a rage state, but everytime he ist get stuck in front of the door and stops raging, how can i change my nav mesh?
Hello shootstyle,
I had this same problem before. When the AI passage gets blocked they might play other animations, roam, etc. I believe you need to setup a Nav Link Proxy so that you’re AI can go through the door. Here is a link that will help you understand. Ryan is a very good teacher! I hope it helps you out.
[quote=“F4c3m4n, post:2, topic:153927”]
Hello shootstyle,
I had this same problem before. When the AI passage gets blocked they might play other animations, roam, etc. I believe you need to setup a Nav Link Proxy so that you’re AI can go through the door. Here is a link that will help you understand. Ryan is a very good teacher! I hope it helps you out.
https://youtube.com/watch?v=ECys4U2fOKs[/QUOTE]
Hey thanks, I am gonna try this out, but I have another question, so Im making a Horror game, and I created a basic AI, the problem is, the ai needs to kill me as a player after reaching, but I didnt figure out how it works, I am using an asset, from the asset store called MPS
edit: it helped he is now smart :))
Great! I am glad it worked.