AI for Vehicles in UE...When?..Never?

Hi everybody,
We’re on early UE5 - robust UE4- and there’s still not a built-in Ai vehicle navigation system! Back in UDK doing this was a breeze. How hard is this for Epic to implement?
Sure you can buy third party plug-ins and all that, but it´s not the same, it’s not Epic approved.
Wouldn’t you like to have that functionality in-engine?

Epic did make a traffic system in UE5, but yeah, they don’t have it.
You can use Behavior Trees and target points for vehicles, however.
Anything on the ground can use the NavMesh for its navigation.