AI flying for Enemy characters

Hello Everyone,

OK, so… Am I the only one struggling to get an NPC to fly at a certain height and not drop to the ground to attack the player character?

I tried flipping all of the gravity controls, set movement to Flying, etc…

I have seen workarounds but then what was the point of the actual settings built in to the CharacterMovement component ?

Hello,

You have supplied virtually no information, so it is impossible to assist you.

To start:

  1. What class is your NPC?
  2. Screenshots, please!
  3. A video would be even better, because this is a physical issue