We are at a point in which our AI systems are finished. They currently need to be ported from the enemies to the allies. Same logic needs to be transferred, linked and expanded.
While solid C++ and AI knowledge are a must, this job requires mostly blueprint work to make the system function on AI allies. The rest of the programming will consist of minimal logic expansion and bug sorting. You will be supported by the current programmer who built the AI system should you have any questions or need specific guidance.
I would be glad to help in this, had some zombie ai done a while back on my own interest but I also designed a jigsaw inventory recently and a small zombie survival a while ago.