I was just using UE as normal when suddenly the ai doesnt move i have tried everything other functions in the behavior tree works find i have a function that is focusing on the player actor and it works but i use the same key for move to and it doesnt work and it just worked but i dont know why it doesnt work anymore i have tried making new character with different behavior tree with a simple move to and using the actor key which is correct but it doesnt work even in the debug it says running task None. And i have navmeshbounds and have removed it and added it like 10 times also the recastbound can someone help me