AI controller question

i tried to disable auto Posses Ai and manually set aicontroller class and spawn aicontroller with Spawn Default controller

but after i did it npc is just not moving and has no gravity can someone help me with this?

Hey @doswls1!

If you’ve set the default AI controller class like this:

Screenshot 2025-04-01 200954

Your custom AI controller should possess the character with the Spawn Default Controller node. Maybe the node doesn’t get triggered in your implementation. Try clicking on it and hitting F9 to toggle a breakpoint. You can also place a Print String node after it and connect the Get Controller node to it in order to see which controller possesses it.

Hope this helps! :innocent: