Ai Controller problem

I have a problem in my project top down where I created an AI Controller blueprint and set all the initial parameters I needed for it. But when I try to change it in the AI Controller class, I click on it, it gets selected but doesn’t apply. Even with drag and drop, it doesn’t change, it just uses the defaults. How can I fix this? I’m using Unreal Engine version 5.4.3

Hi @stager177

There are a few things to check that are likely to cause this issue.

  1. Check AI Controller Blueprint
  2. Assign AI Controller in Character Blueprint
  3. Ensure Proper Compilation for both character Blueprint and AI Controller Blueprint.
  4. If everything above is good, try reparenting? Create a new AI Controller Blueprint and set it up similarly to your current one.

If it still doesn’t work there might be wrong settings in the game mode, but let me know how it goes with the above points first.