I want to make the NPC do the following tasks: From certain point move to a car and enter the car (with animation), then the car move in a pre-determined path.
I found this tutorial to get some ideas, but it’s for player controller. I’ve followed some AI tutorials on YouTube but most of them focus on character AI.
I mainly have following questions:
-
How to change the pawn the AI
controller posses? -
Since I want the
NPC to perform continuous behaviors,
it’s easy to have a intension to add
certain tasks in BT, but the BT will
be used for both NPC character and
the car and this seems impossible. -
What other things should I consider?
-
Is there any tutorial that might be
helpful? -
I’ve seen several vehicle
AI plug-in in the Unreal market, is
there any recommendation that might
be suitable for this task?
I’m a beginner for UE4 so please forgive me if I make some silly mistakes or have any misconception.