Hi
I’d like to achieve 3 similar things with my Ai characters in my UE4 project.
-
To get a roaming AI character to be alerted by a 3rd person character as it passes within a set radius from it and move towards it. And a character_Identifies_Ai_Char_A boolean set to true. And an ai_Char_Identifies_Character boolean set to true.
-
To get a roaming AI character to be alerted by another AI character as it passes within a set radius from it and move towards it. And an ai_Char_A_Identifies_Ai_Char_B boolean set to true. And an ai_Char_B_Identifies_Ai_Char_A boolean set to true.
-
To get a roaming AI character to be alerted by an object as it passes within a set radius from it and move towards it. And a object_Identifies_Ai_Char_A boolean set to true. And an ai_Char_A_Identifies_Object boolean set to true.
How would I go about doing this? Some easy-to-follow blueprints showing how would be greatly appreciated. I currently have my AI character roaming around randomly and I’d like to build off that.