Hi all, long time reader, first time questioner.
Is there any possible way using the nav mesh or (other settings) to make it so that AI bots can pass through walls (either bsp or sm) while the player character is still blocked by them? I’ve tried the different collision settings but as of yet I haven’t been able to find a way.
Thanks.
no ideas at all? Juda did u find something? I thought proxys can help, but there is still the collision thing…
Ok, have it:
I use “Nav Link Proxy” and then set the AI “CharacterMovementComponent”, “Default Land Movement Mode” to “Navmesh Walking”.
Works for me. But u still need to set the “Nav Link Proxy” to every place u want the Ai bots go thru.