Is there any way to increase the amount of updates for the movement?
This is what I currently get:
This is the AI Controller
and this is the behavior tree
Is there any way to increase the amount of updates for the movement?
This is what I currently get:
This is the AI Controller
and this is the behavior tree
You are setting the BlackBoard variable on the Controller, you have 2 other choices.
Personally, I prefer using EQS
I’m setting “HasTarget” on the Controller, am I not suppose to make changes to “PlayerLocation” (Which is not on the Controller), in order to get smoother movement?
This is how the BT currently looks like with the EQS (I don’t know if I did this right):
This is the service:
Even if I set the “Interval” of the service to say 1 second, it keeps ticking like crazy.
To me that looks like a service, not EQS.
Try something like this: https://docs.unrealengine.com/latest/INT/Engine/AI/EnvironmentQuerySystem/QuickStart/11/