AI Behavior Toolkit with Moduar Medieval Citizens

Okay so I have these two assets

So, I have figured out how to get the Medieval Character parent to the AI NPC so I have the AI and the Mesh combined but, when I try to have them do the patroling or anything else they standstill, I have other NPC’s that work with the toolkit though so I have no idea what is wrong, I get an error with the patrol after some messing around, I have a picture of the error and the Blueprint its referring to, I can post anything else you guys need to help me fix the problem.