AI and Trigger Boxes

How can you prevent the AI from triggering a Trigger Box?

For Example when the player makes contact to a Trigger Box / Collision Box it will load up a different level but when the AI makes contact to it it also does this even dough its not suppose to do so.

How can this be fixed?

  • Ernesto


Within the Trigger Box Overlap Event check if the Other Actor is the Pawn of the Player.

Or subclass your player character and AI character separately.