hi i’m working with ue4 game project i want to create ai allies and enemies pls let me know the proper way to create ai allies.
AI is AI - you define behaviors and let them go.
Making a ‘friendly’ AI is no different from making a hostile one - you just define different behavior.
There is nothing to stop you creating as many as you need.
What are you using to make the enemy AI?
can we create two or 3 different behaviors in game??
I recommend you this system: AI Behavior Toolkit in Blueprints - UE Marketplace
i intend to make patrol,guard,ais.i want to make some friendly ai to follow main character and fight with him.pleas tell me some way to do this.
thank you i’ll check