hi i’m working with ue4 game project i want to create ai allies and enemies pls let me know the proper way to create ai allies.
AI is AI - you define behaviors and let them go.
Making a ‘friendly’ AI is no different from making a hostile one - you just define different behavior.
can we create two or 3 different behaviors in game??
There is nothing to stop you creating as many as you need.
What are you using to make the enemy AI?
I recommend you this system: AI Behavior Toolkit in Blueprints - UE Marketplace
i intend to make patrol,guard,ais.i want to make some friendly ai to follow main character and fight with him.pleas tell me some way to do this.
thank you i’ll check