I guess I’d like to start off by saying thanks to everyone here. Your tutorial, questions and enthusiasm have been invaluable to me as I’ve quietly whittled away at my project. Speaking of which today I put my project that I’ve been working on for about 4,500 hours up on Steam Greenlight. It’s a perpetual development project, as I’m looking to hone this over years to a very refined level.
I thought you folks might be interested in checking it out:
I also launched a Kickstarter.
I’m looking to acquire funds so that I can pay community members and offer non-exclusive licenses on assets acquired for my game to the developers here, so I can put assets in my game and still allow the artists to put their assets up on the Marketplace. Artists get paid twice for their work and the who community benefits from an increase in AAA content.
What do you think?