Hi I found this bug that after using vertex paint mode you cant deactivate the real time viewport.
Has anyone found a way around this issue?
atm im forced to close ue4 and open it again. not ideal.
Hi I found this bug that after using vertex paint mode you cant deactivate the real time viewport.
Has anyone found a way around this issue?
atm im forced to close ue4 and open it again. not ideal.
i have this same problem in unreal engine 5.1… i cant disable realtime viewport so my gpu lightmass is stuck in slow mode. This happens after i used mesh painting…
only way to fix this is by restarting the engine. anyone found a better more practical solution?
Hi! I have this same problem… anyone found a solution?