Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Summary
After 27.00 update, I am not longer able to compile any preexisting or new UserWidgets that try to bind to the CreativeModalDialogViewmodel.
Steps to Reproduce
Create a Modal Dialog Variant UserWidget. Add a Loud Button Or Quiet button or Regular button. Bind the Click Event of the button to CreativeModalDialogViewmodel.Response
. Press Compile.
Expected Result
Success compilation of User Widget.
Observed Result
Compile failed with following message:
Binding âGetResponseButton1(UEFN_Button_Loud_C.ClickEvent) â CreativeModalDialogViewmodel.Responseâ: The property path âCreativeModalDialogViewmodel.Responseâ is invalid.
Platform(s)
windows
Additional Notes
I am working on a Map and i cant update or created and compile any widgets