After the montage, we're back in the starting position

Hello everyone! I’m making skill animations right now.
After the animation was applied, I ran it in a montage. But once the animation is played, the montage goes back to where it was first run. I want to move from where it was played..

I looked it up and I was told that I need to change the root motion. Let me tell you about the things I tried.


First, I set it to Globally Scaled by pressing the root chain.

image

And I set the root motion mode like a picture in the animation blue print.

But still going back to the starting position.. what should I do? please help!!

I’ve worked it out! Maybe I should have looked it up more and asked if it didn’t work out..

My solution is to get into the animation sequence itself that I use in the montage. Let me explain how I did it. (Based on my project)
image
Enter the corresponding animation sequence as shown in the picture above.


After entering, click EnableRootMotionAndUseNormalizedRootmotion in AssetDetails. These two were set to False.

After I set it up and ran it like this, I was able to run the next animation in the location where the montage ended as I wanted. Those pictures I left in the questionnaire are the result of trying more while still being the same.
In the article I referenced, if I click on it like a picture in the animation sequence and play the animation, I could see that the animation plays again at the end of the animation.

I’m happy I didn’t go back to my first position after the montage! If anyone sees this, I hope you’ll always be happy. (The writing might be weird because I used a translator.. Please understand.)