hello so i’m making a game for college and the only issue i’m having is when an enemy is dead (health reaches 0) i want them to disappear but i’m not sure what to use. i tried allot of options such as set visibility but nothing seems to change any suggestions?
Can you not just destroy it?
As Stunt say , At the end of the process you can use the DestroyActor . and they will not exist anymore.
But before that , maybe you want make them slowly disappear?
If so , you have to make a dinamic material , apply it to the monster, and then control theyr transparency as the dead animation walk … when they are fully transparent, you can kill them .