After some playing around in my code the Event BeginPlay stopped working everywhere in the code and breakpoints don't even get triggered

I am using custom GameMode, it’s set in the Project settings, GameState and GameMode are parented with GameStateBase and GameModeBase. I’ve tried retracing but to no avail. Tried restarting the project, nothing happened.

Screenshot-2024-02-01-181906 hosted at ImgBB — ImgBB (Output Log)

Screenshot-2024-02-01-182104 hosted at ImgBB — ImgBB (Last piece of code I was editing)

Are you using the BeginPlay event elsewhere? Can we see what that Blueprint is like?

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.