after reparenting ALSBaseCharacter to another custom class, when I try to get the owner from playercontroller, I get this weird LIVECODING class instead of a ALSBaseCharacter one

Does Anyone know why this happens?

Could be because you had livecoding enabled when you re-parented the class? Try shutting down the project, deleting temp folders and recompiling and see if it returns to normal.

Do you know where the temp folders are located?

Inside your project folder

  • .vs
  • Binary
  • Intermediate
  • Saved
  • DerivedDataCache

Ok thanks, It worked!

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