I tried since 5 days no one give me answer , and i think if i post here , maybe they will help me.
Here my problem, When player picked up item ( Note ) after read it the player pressed any button to finish read and after that the enemy will appear behind player.
Thanks need your support
Do you want an enemy to spawn after the Player finishes reading the Note he picked up? If so, after the Player presses any button and you remove the Note from the Viewport, you can use the “spawn actor” node. The actor class should be the Enemy blueprint class. For its transform, take your player’s forward vector, multiply it by some negative number(say 400), add that to the player’s world location, and give that location to the Spawned enemy.
Do you already have a pickup system?
Yes i did i have inventory system with pickup.
**Note: inventory system inside character blueprint
**
Do you know how to call functions between blueprints?
No, i don’t know how to do it
Do you know how to spawn actors?
yes i think with node set hidden in game.