After Packing: UI Buttons non responsive

Hey all,
I made a pause Menu for my game, which gets called when you hit the “ESC” button.
It opens the menu, pauses the game, and thats that.
I used a UI Handler for handling my UI, which i also use for this menu.
This is the UI Handler Function:


Now when i play my game in the Editor Playtest mode, everything works perfectly fine as youd expect it to.
But when packaging , the buttons are completly non-responsive, not even triggering the Mouseover sound effects i assigned to them. Its like they arent even there.
I added some Video footage for visualization:
In Editor:

Packaged Game:

My biggest issue being: Cause i dont get any error messages or feedback, i have no idea where to start. So any sort of input is greatly apreaciated as it might lead to me finding the real issue in the first place.

Thanks a lot in advance!

have you tried set input to UI only instead and plug the widget?

image

1 Like

Thanks for the input :slight_smile:
I do need the UI & Game input, cause i want the player to be able to close the menu either via “Resume” or via pressing ESC again.
I tried your suggestion anyways, but sadly that didnt change anything.

1 Like