After packaging game level, .exe file crashes at start?

Ok I made some research yesterday night…

I found the solution!

I made a DxDiag and see that the .exe was searching for Exemple_map which does not exist anymore.

I started from FPS Template, modified the map and saved it as XXXX.umap (And deleted ExempleMap)
In the editor → Project settings → Maps and Modes : I had to set my new map as the Game Default Map & Editor StartUp Map (For the next time I launch UE).

This solved my problem! I can launch my .exe package with no problem!

I hope this will help someone…

Many thanks

JC