I wanted to migrate my mobile game from UE5.0.3 to UE5.3.2 (for publishing on google play store) so i update everything(SDK34, JDK-11, NDK25, i can package my project and the game works but i encounter a problem with my IA, they don’t move anymore (on viewport it works fine). When i was on UE5.0.3 it works very well. The logs dont report me anything wrong.
i dont use navmesh, i use add movement input base on my character location.(my character works well, he receive my input)