After “OnClickedButton” i want the computer to press a specefic button
(PS: I am new to unreal engine 4)
UE4 4.14.3 FirstPerson Template Im doing this in widget blueprint
So I want that after button_864 is pressed my computer press left mouse button one time.
I know this is probably really basic stuff but still :/. i cant get it to work
I’d be interested to hear about what your bug is, because I can’t imagine this is the best solution to it.
But if you really need to, here’s a thread that explains how to do it. And it requires C++.
edit: last post, I explain what worked for me.
It was actually one of the first problems I had in Unreal too. It works, but it’s more of a workaround than a solution I’d expect.
I dont know anything about coding so thats going to be hard.
And its not like a bug, more like just a problem kinda.
the problem is that after ive clicked the “play” button in my menu. the cursor is still there and i cant look around. But if i click left mouse button it fixes the problem.