After I migrated my project from Unreal 4.24.3 to 4.25, the app just would’nt run and keeps crashing after the Unreal splash screen on the device.
Here are some crash logs:
LogPlayLevel: ********** DEPLOY COMMAND COMPLETED **********
LogPlayLevel: ********** RUN COMMAND STARTED **********
LogPlayLevel: Starting Client....
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 43.396782
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 shell getprop ro.product.cpu.abi
LogPlayLevel: Took 0,1475095s to run adb.exe, ExitCode=0
LogPlayLevel: GetPackageInfo ReturnValue: com.render6d.test
LogPlayLevel: Running Package@Device:com.render6d.test@ZY323LLNP7
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 logcat -c
LogPlayLevel: Took 0,2743116s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 shell am start -n com.render6d.test/com.epicgames.ue4.SplashActivity
LogPlayLevel: Starting: Intent { cmp=com.render6d.test/com.epicgames.ue4.SplashActivity }
LogTcpMessaging: Discovered node '006C177D08D81F97D02274749BBD57A9' on connection '127.0.0.1:6666'...
LogPlayLevel: Took 0,2680003s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 logcat -d -s UE4 -s Debug
LogPlayLevel: --------- beginning of main
LogPlayLevel: --------- beginning of system
LogPlayLevel: 07-03 21:26:48.720 27138 27169 V UE4 : [NetworkChangedManager] Network Available: 110
LogPlayLevel: 07-03 21:26:48.721 27138 27169 V UE4 : [NetworkChangedManager] No network state set yet, setting naive network state checking connection fully.
LogPlayLevel: 07-03 21:26:48.721 27138 27169 V UE4 : [NetworkChangedManager] Network connectivity changed. New connectivity state: CONNECTION_AVAILABLE
LogPlayLevel: 07-03 21:26:48.726 27138 27169 V UE4 : [NetworkChangedManager] Network Capabilities changed, has Internet: true
LogPlayLevel: 07-03 21:26:49.894 27138 27138 D UE4 : Used memory before allocating anything was 67.39MB
LogPlayLevel: 07-03 21:26:49.942 27138 27172 V UE4 : [NetworkChangedManager] Connectivity hasn't changed. Current state: CONNECTION_AVAILABLE
LogPlayLevel: 07-03 21:26:49.942 27138 27172 V UE4 : [NetworkChangedManager] Full network check complete. State: CONNECTION_AVAILABLE
LogPlayLevel: 07-03 21:26:51.782 27138 27138 D UE4 : In the JNI_OnLoad function
LogPlayLevel: 07-03 21:26:51.787 27138 27138 D UE4 : [JNI] - Failed to determine if app purchasing is enabled!
LogPlayLevel: 07-03 21:26:51.793 27138 27138 D UE4 : Path found as '/storage/emulated/0'
LogPlayLevel: 07-03 21:26:51.798 27138 27138 D UE4 : Font Path found as '/system/fonts/'
LogPlayLevel: 07-03 21:26:51.798 27138 27138 D UE4 : In the JNI_OnLoad function 5
LogPlayLevel: 07-03 21:26:52.078 27138 27269 D UE4 : Entering native app glue main function
LogPlayLevel: 07-03 21:26:52.078 27138 27269 D UE4 : Created event thread
LogPlayLevel: 07-03 21:26:52.079 27138 27269 D UE4 : Entered AndroidMain()
LogPlayLevel: 07-03 21:26:52.080 27138 27270 D UE4 : Entering event processing thread engine entry point
LogPlayLevel: 07-03 21:26:52.080 27138 27270 D UE4 : Prepared looper for event thread
LogPlayLevel: 07-03 21:26:52.080 27138 27270 D UE4 : Passed callback initialization
LogPlayLevel: 07-03 21:26:52.080 27138 27270 D UE4 : Passed sensor initialization
LogPlayLevel: 07-03 21:26:52.084 27138 27269 D UE4 : Controller interface supported
LogPlayLevel: 07-03 21:26:52.178 27138 27138 D UE4 : [GameActivity] Target SDK is 28. This may cause issues if permissions are denied by the user.
LogPlayLevel: 07-03 21:26:52.194 27138 27138 D UE4 : [GameActivity] Vulkan version: 1.1.0
LogPlayLevel: 07-03 21:26:52.194 27138 27138 D UE4 : [GameActivity] Vulkan level: 0
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found DepthBufferPreference = 0
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found bPackageDataInsideApk = 0
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found ProjectName = MobileTest
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found AppType =
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found bHasOBBFiles = 0
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found bVerifyOBBOnStartUp = false
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] UI hiding set to true
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] BuildConfiguration set to Development
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] UseExternalFilesDir set to false
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] PublicLogFiles set to false
LogPlayLevel: 07-03 21:26:52.198 27138 27138 D UE4 : [GameActivity] AllowIMU set to true
LogPlayLevel: 07-03 21:26:52.198 27138 27138 D UE4 : [GameActivity] SupportsVulkan set to false
LogPlayLevel: 07-03 21:26:52.198 27138 27138 D UE4 : [GameActivity] No Oculus Mobile mode detected.
LogPlayLevel: 07-03 21:26:52.245 27138 27138 D UE4 : [GameActivity] Using commandline from: /storage/emulated/0/UE4Game/MobileTest/UE4CommandLine.txt
LogPlayLevel: 07-03 21:26:52.247 27138 27138 D UE4 : [GameActivity] Parsing commandline: ../../../MobileTest/MobileTest.uproject /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:52.261 27138 27272 D UE4 : [GameActivity] Used memory: 55437
LogPlayLevel: 07-03 21:26:52.362 27138 27138 D UE4 : [GameActivity] Hardware: Qualcomm Technologies, Inc SDM632
LogPlayLevel: 07-03 21:26:52.362 27138 27138 D UE4 : [GameActivity] ro.hardware: qcom
LogPlayLevel: 07-03 21:26:52.364 27138 27138 D UE4 : [GameActivity] Memory: 1831 MB
LogPlayLevel: 07-03 21:26:52.368 27138 27138 D UE4 : [GameActivity] UseAffinity: false
LogPlayLevel: 07-03 21:26:52.368 27138 27138 D UE4 : [GameActivity] BigCoreMask: 0xffff
LogPlayLevel: 07-03 21:26:52.368 27138 27138 D UE4 : [GameActivity] LittleCoreMask: 0x0
LogPlayLevel: 07-03 21:26:52.384 27138 27138 D UE4 : [GameActivity] APK path: /data/app/com.render6d.test-uizXZx9qbAcbrwrafYr9kg==/base.apk
LogPlayLevel: 07-03 21:26:52.384 27138 27138 D UE4 : [GameActivity] OBB in APK: false
LogPlayLevel: 07-03 21:26:52.388 27138 27138 D UE4 : InternalFilePath found as '/data/user/0/com.render6d.test/files'
LogPlayLevel: 07-03 21:26:52.388 27138 27138 D UE4 : ExternalFilePath found as '/storage/emulated/0/Android/data/com.render6d.test/files'
LogPlayLevel: 07-03 21:26:52.393 27138 27138 D UE4 : App is running in Landscape
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Android version is 10
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Android manufacturer is motorola
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Android model is moto g(7) play
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Android build number is QPY30.52-22
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] OS language is set to en_US
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Debugger attached is false
LogPlayLevel: 07-03 21:26:52.521 27138 27138 D UE4 : [GameActivity] googleClient is valid
LogPlayLevel: 07-03 21:26:52.522 27138 27138 D UE4 : [GameActivity] ==============> GameActive.onCreate complete!
LogPlayLevel: 07-03 21:26:52.525 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 9, [width=-1, height=-1], tid = 27270, APP_EVENT_STATE_ON_START
LogPlayLevel: 07-03 21:26:52.525 27138 27138 D UE4 : [GameActivity] Creating console command broadcast listener
LogPlayLevel: 07-03 21:26:52.527 27138 27138 D UE4 : [GameActivity] ==================================> Inside onStart function in GameActivity
LogPlayLevel: 07-03 21:26:52.527 27138 27138 V UE4 : [GameApp] App in foreground
LogPlayLevel: 07-03 21:26:52.529 27138 27270 D UE4 : Case APP_CMD_RESUME
LogPlayLevel: 07-03 21:26:52.529 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 7, [width=-1, height=-1], tid = 27270, APP_EVENT_STATE_ON_RESUME
LogPlayLevel: 07-03 21:26:52.529 27138 27138 D UE4 : [GameActivity] === Restoring Transparent Bars ===
LogPlayLevel: 07-03 21:26:52.530 27138 27138 D UE4 : [GameActivity] ==============> [JAVA] AndroidThunkJava_KeepScreenOn(false) - Enabled screen saver
LogPlayLevel: 07-03 21:26:52.530 27138 27138 D UE4 : [GameActivity] Registering sensor listeners
LogPlayLevel: 07-03 21:26:52.558 27138 27138 D UE4 : App is running in Landscape
LogPlayLevel: 07-03 21:26:52.558 27138 27138 D UE4 : [GameActivity] === Restoring Transparent Bars ===
LogPlayLevel: 07-03 21:26:52.558 27138 27138 D UE4 : [GameActivity] ==============> Resuming main init
LogPlayLevel: 07-03 21:26:52.568 27138 27269 D UE4 : APK Commandline: ../../../MobileTest/MobileTest.uproject /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:52.568 27138 27269 D UE4 : Override Commandline: ../../../MobileTest/MobileTest.uproject /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:52.569 27138 27269 D UE4 : Final commandline: ../../../MobileTest/MobileTest.uproject /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:52.571 27138 27269 D UE4 : Created sync event
LogPlayLevel: 07-03 21:26:52.580 27138 27138 D UE4 : [GameActivity] ==============> GameActive.onResume complete!
LogPlayLevel: 07-03 21:26:52.786 27138 27270 D UE4 : Case APP_CMD_INIT_WINDOW
LogPlayLevel: 07-03 21:26:52.787 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 0, [width=1411, height=672], tid = 27270, APP_EVENT_STATE_WINDOW_CREATED
LogPlayLevel: 07-03 21:26:52.810 27138 27138 D UE4 : [GameActivity] === Restoring Transparent Bars due to Visibility Change ===
LogPlayLevel: 07-03 21:26:52.810 27138 27138 D UE4 : [GameActivity] === Restoring Transparent Bars ===
LogPlayLevel: 07-03 21:26:52.841 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 11, [width=-1, height=-1], tid = 27270, APP_EVENT_STATE_WINDOW_GAINED_FOCUS
LogPlayLevel: 07-03 21:26:52.841 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 14, [width=-1, height=-1], tid = 27270, APP_EVENT_STATE_APP_ACTIVATED
LogPlayLevel: 07-03 21:26:52.841 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 15, [width=-1, height=-1], tid = 27270, APP_EVENT_RUN_CALLBACK
LogPlayLevel: 07-03 21:26:53.431 27138 27269 D UE4 : EGL Extensions:
LogPlayLevel: 07-03 21:26:53.431 27138 27269 D UE4 : EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_swap_buffers_with_damage EGL_ANDROID_get_native_client_buffer EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps EGL_EXT_surface_SMPTE2086_metadata EGL_EXT_surface_CTA861_3_metadata EGL_KHR_image EGL_KHR_image_ba
se EGL_EXT_image_gl_colorspace EGL_KHR_lock_surface EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_reusable_sync EGL_KHR_fence_sync EGL_KHR_create_context EGL_KHR_surfaceless_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_w
ait_sync EGL_ANDROID_recordable EGL_KHR_partial_update EGL_EXT_pixel_format_float EGL_KHR_create_context_no_error EGL_KHR_mutable_render_buffer EGL_EXT_yuv_surface EGL_EXT_protected_content EGL_IMG_context_priority EGL_KHR_no_config_context
LogPlayLevel: 07-03 21:26:53.435 27138 27269 D UE4 : FAndroidGPUInfo
LogPlayLevel: 07-03 21:26:53.435 27138 27269 D UE4 : AndroidEGL::InitSurface 1, 1
LogPlayLevel: 07-03 21:26:53.435 27138 27269 D UE4 : AndroidEGL::InitSurface, wnd: 0x87f3c808, width: 8, height 8
LogPlayLevel: 07-03 21:26:53.436 27138 27269 D UE4 : AndroidEGL::CreateEGLSurface() 0xa8a1d740
LogPlayLevel: 07-03 21:26:53.436 27138 27269 D UE4 : AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 8x8
LogPlayLevel: 07-03 21:26:53.620 27138 27269 D UE4 : LogPluginManager: Mounting plugin Paper2D
LogPlayLevel: 07-03 21:26:53.677 27138 27269 D UE4 : LogPluginManager: Mounting plugin AISupport
LogPlayLevel: 07-03 21:26:53.679 27138 27269 D UE4 : LogPluginManager: Mounting plugin LightPropagationVolume
LogPlayLevel: 07-03 21:26:53.681 27138 27269 D UE4 : LogPluginManager: Mounting plugin AnimationSharing
LogPlayLevel: 07-03 21:26:53.683 27138 27269 D UE4 : LogPluginManager: Mounting plugin UObjectPlugin
LogPlayLevel: 07-03 21:26:53.684 27138 27269 D UE4 : LogPluginManager: Mounting plugin AssetManagerEditor
LogPlayLevel: 07-03 21:26:53.686 27138 27269 D UE4 : LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPlayLevel: 07-03 21:26:53.691 27138 27269 D UE4 : LogPluginManager: Mounting plugin FacialAnimation
LogPlayLevel: 07-03 21:26:53.693 27138 27269 D UE4 : LogPluginManager: Mounting plugin GeometryMode
LogPlayLevel: 07-03 21:26:53.695 27138 27269 D UE4 : LogPluginManager: Mounting plugin DatasmithContent
LogPlayLevel: 07-03 21:26:53.697 27138 27269 D UE4 : LogPluginManager: Mounting plugin VariantManagerContent
LogPlayLevel: 07-03 21:26:53.701 27138 27269 D UE4 : LogPluginManager: Mounting plugin AlembicImporter
LogPlayLevel: 07-03 21:26:53.703 27138 27269 D UE4 : LogPluginManager: Mounting plugin AutomationUtils
LogPlayLevel: 07-03 21:26:53.705 27138 27269 D UE4 : LogPluginManager: Mounting plugin BackChannel
LogPlayLevel: 07-03 21:26:53.707 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosCloth
LogPlayLevel: 07-03 21:26:53.709 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosClothEditor
LogPlayLevel: 07-03 21:26:53.710 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosEditor
LogPlayLevel: 07-03 21:26:53.712 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosNiagara
LogPlayLevel: 07-03 21:26:53.714 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPlayLevel: 07-03 21:26:53.716 27138 27269 D UE4 : LogPluginManager: Mounting plugin CharacterAI
LogPlayLevel: 07-03 21:26:53.718 27138 27269 D UE4 : LogPluginManager: Mounting plugin GeometryCache
LogPlayLevel: 07-03 21:26:53.719 27138 27269 D UE4 : LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPlayLevel: 07-03 21:26:53.721 27138 27269 D UE4 : LogPluginManager: Mounting plugin GeometryProcessing
LogPlayLevel: 07-03 21:26:53.723 27138 27269 D UE4 : LogPluginManager: Mounting plugin PlanarCut
LogPlayLevel: 07-03 21:26:53.725 27138 27269 D UE4 : LogPluginManager: Mounting plugin PlatformCrypto
LogPlayLevel: 07-03 21:26:53.726 27138 27269 D UE4 : LogPluginManager: Mounting plugin Niagara
LogPlayLevel: 07-03 21:26:53.734 27138 27269 D UE4 : LogPluginManager: Mounting plugin AnimatedTexture
LogPlayLevel: 07-03 21:26:53.736 27138 27269 D UE4 : LogPluginManager: Mounting plugin AndroidMedia
LogPlayLevel: 07-03 21:26:53.737 27138 27269 D UE4 : LogPluginManager: Mounting plugin ImgMedia
LogPlayLevel: 07-03 21:26:53.739 27138 27269 D UE4 : LogPluginManager: Mounting plugin MediaCompositing
LogPlayLevel: 07-03 21:26:53.741 27138 27269 D UE4 : LogPluginManager: Mounting plugin MeshPainting
LogPlayLevel: 07-03 21:26:53.743 27138 27269 D UE4 : LogPluginManager: Mounting plugin TcpMessaging
LogPlayLevel: 07-03 21:26:53.744 27138 27269 D UE4 : LogPluginManager: Mounting plugin UdpMessaging
LogPlayLevel: 07-03 21:26:53.746 27138 27269 D UE4 : LogPluginManager: Mounting plugin ActorSequence
LogPlayLevel: 07-03 21:26:53.748 27138 27269 D UE4 : LogPluginManager: Mounting plugin LevelSequenceEditor
LogPlayLevel: 07-03 21:26:53.750 27138 27269 D UE4 : LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPlayLevel: 07-03 21:26:53.752 27138 27269 D UE4 : LogPluginManager: Mounting plugin MovieRenderPipeline
LogPlayLevel: 07-03 21:26:53.753 27138 27269 D UE4 : LogPluginManager: Mounting plugin TemplateSequence
LogPlayLevel: 07-03 21:26:53.755 27138 27269 D UE4 : LogPluginManager: Mounting plugin NetcodeUnitTest
LogPlayLevel: 07-03 21:26:53.757 27138 27269 D UE4 : LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPlayLevel: 07-03 21:26:53.759 27138 27269 D UE4 : LogPluginManager: Mounting plugin OnlineSubsystem
LogPlayLevel: 07-03 21:26:53.761 27138 27269 D UE4 : LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPlayLevel: 07-03 21:26:53.763 27138 27269 D UE4 : LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPlayLevel: 07-03 21:26:53.764 27138 27269 D UE4 : LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPlayLevel: 07-03 21:26:53.766 27138 27269 D UE4 : LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPlayLevel: 07-03 21:26:53.768 27138 27269 D UE4 : LogPluginManager: Mounting plugin AndroidPermission
LogPlayLevel: 07-03 21:26:53.770 27138 27269 D UE4 : LogPluginManager: Mounting plugin AppleImageUtils
LogPlayLevel: 07-03 21:26:53.772 27138 27269 D UE4 : LogPluginManager: Mounting plugin ArchVisCharacter
LogPlayLevel: 07-03 21:26:53.774 27138 27269 D UE4 : LogPluginManager: Mounting plugin AssetTags
LogPlayLevel: 07-03 21:26:53.775 27138 27269 D UE4 : LogPluginManager: Mounting plugin AudioCapture
LogPlayLevel: 07-03 21:26:53.777 27138 27269 D UE4 : LogPluginManager: Mounting plugin CableComponent
LogPlayLevel: 07-03 21:26:53.779 27138 27269 D UE4 : LogPluginManager: Mounting plugin CustomMeshComponent
LogPlayLevel: 07-03 21:26:53.781 27138 27269 D UE4 : LogPluginManager: Mounting plugin EditableMesh
LogPlayLevel: 07-03 21:26:53.782 27138 27269 D UE4 : LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPlayLevel: 07-03 21:26:53.784 27138 27269 D UE4 : LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPlayLevel: 07-03 21:26:53.786 27138 27269 D UE4 : LogPluginManager: Mounting plugin GooglePAD
LogPlayLevel: 07-03 21:26:53.788 27138 27269 D UE4 : LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPlayLevel: 07-03 21:26:53.789 27138 27269 D UE4 : LogPluginManager: Mounting plugin MobilePatchingUtils
LogPlayLevel: 07-03 21:26:53.791 27138 27269 D UE4 : LogPluginManager: Mounting plugin OculusVR
LogPlayLevel: 07-03 21:26:53.798 27138 27269 D UE4 : LogPluginManager: Mounting plugin PhysXVehicles
LogPlayLevel: 07-03 21:26:53.804 27138 27269 D UE4 : LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPlayLevel: 07-03 21:26:53.806 27138 27269 D UE4 : LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPlayLevel: 07-03 21:26:53.808 27138 27269 D UE4 : LogPluginManager: Mounting plugin SignificanceManager
LogPlayLevel: 07-03 21:26:53.810 27138 27269 D UE4 : LogPluginManager: Mounting plugin SoundFields
LogPlayLevel: 07-03 21:26:53.811 27138 27269 D UE4 : LogPluginManager: Mounting plugin Synthesis
LogPlayLevel: 07-03 21:26:53.818 27138 27269 D UE4 : LogPluginManager: Mounting plugin ScreenshotTools
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: Using libcurl 7.46.0
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: - built for arm-unknown-linux-androideabi
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: - supports SSL with OpenSSL/1.0.1s
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: - supports HTTP deflate (compression) using libz 1.2.11
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: - other features:
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_SSL
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_LIBZ
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_IPV6
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_ASYNCHDNS
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_TLSAUTH_SRP
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: CurlRequestOptions (configurable via config and command line):
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - LocalHostAddr = Default
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - BufferSize = 65536
LogPlayLevel: 07-03 21:26:54.099 27138 27269 D UE4 : LogOnline: Display: OSS: OnlineSubsystemGooglePlayModule::StartupModule()
LogPlayLevel: 07-03 21:26:54.100 27138 27269 D UE4 : LogOnline: OSS: Creating online subsystem instance for: GooglePlay
LogPlayLevel: Warning: 07-03 21:26:54.101 27138 27269 D UE4 : LogOnline: Warning: OSS: FOnlineSubsystemGooglePlayModule was disabled
LogPlayLevel: 07-03 21:26:54.101 27138 27269 D UE4 : LogOnline: OSS: Unable to create OnlineSubsystem module GooglePlay
LogPlayLevel: 07-03 21:26:54.101 27138 27269 D UE4 : LogOnline: OSS: Creating online subsystem instance for: NULL
LogPlayLevel: 07-03 21:26:54.106 27138 27269 D UE4 : LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogPlayLevel: 07-03 21:26:54.106 27138 27269 D UE4 : LogOnline: OSS: Creating online subsystem instance for: GooglePlay
LogPlayLevel: Warning: 07-03 21:26:54.106 27138 27269 D UE4 : LogOnline: Warning: OSS: FOnlineSubsystemGooglePlayModule was disabled
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogHMD: App is not packaged for Oculus Mobile
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Build: ++UE4+Release-4.25-CL-13594126
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Engine Version: 4.25.1-13594126+++UE4+Release-4.25
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Net CL: 13144385
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: OS: Android (10), CPU: moto g(7) play, GPU: Adreno (TM) 506
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Compiled (32-bit): Jun 2 2020 06:27:07
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Compiled with Clang: 9.0.8 (https://android.googlesource.com/toolchain/llvm-project e0caee08e5f09b374a27a676d04978c81fcb1928)
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Build Configuration: Development
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Branch Name: ++UE4+Release-4.25
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Command Line: /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Base Directory:
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Allocator: binned
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Installed Engine Build: 0
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogDevObjectVersion: Number of dev versions registered: 26
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogPlayLevel: 07-03 21:26:54.110 27138 27269 D UE4 : LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogPlayLevel: 07-03 21:26:54.154 27138 27269 D UE4 : LogInit: Presizing for max 131072 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogPlayLevel: 07-03 21:26:54.158 27138 27269 D UE4 : LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.MinBulkDataSizeForAsyncLoading:131072]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.AsyncLoadingThreadEnabled:0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.EventDrivenLoaderEnabled:0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.WarnIfTimeLimitExceeded:0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.TimeLimitExceededMultiplier:1.5]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.TimeLimitExceededMinTime:0.005]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.UseBackgroundLevelStreaming:1]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.PriorityAsyncLoadingExtraTime:15.0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.LevelStreamingComponentsRegistrationGranularity:10]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.UnregisterComponentsTimeLimit:1.0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.FlushStreamingOnExit:1]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogStreaming: Display: Async Loading initialized: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: true
LogPlayLevel: Warning: 07-03 21:26:54.159 27138 27269 D UE4 : LogStreaming: Warning: Event Driven Loader is disabled. Loading code will use deprecated path which will be removed in future release.
LogPlayLevel: 07-03 21:26:54.179 27138 27269 D UE4 : LogInit: Object subsystem initialized
LogPlayLevel: 07-03 21:26:54.186 27138 27269 D UE4 : LogConfig: Setting CVar [con.DebugEarlyDefault:1]]
LogPlayLevel: 07-03 21:26:54.198 27138 27269 D UE4 : [2020.07.03-19.26.54:198] 0]LogConfig: Setting CVar [con.DebugEarlyDefault:1]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.GPUCrashDebugging:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MobileHDR:1]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.DisableVertexFog:1]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Shadow.CSM.MaxMobileCascades:2]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MobileMSAA:2]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.UseLegacyShadingModel:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.UseHWsRGBEncoding:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.AllowDitheredLODTransition:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.AllowSoftwareOcclusion:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.DiscardUnusedQuality:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.AllowOcclusionQueries:1]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MinScreenRadiusForLights:0.030000]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MinScreenRadiusForDepthPrepass:0.030000]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MinScreenRadiusForCSMDepth:0.010000]]
LogPlayLevel: Warning: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.PrecomputedVisibilityWarning:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.TextureStreaming:1]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [Compat.UseDXT5NormalMaps:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VirtualTextures:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VirtualTexturedLightmaps:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VT.TileSize:128]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VT.TileBorderSize:4]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.vt.FeedbackFactor:16]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VT.EnableCompressZlib:1]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VT.EnableCompressCrunch:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.ClearCoatNormal:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.ReflectionCaptureResolution:128]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.ForwardShading:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VertexFoggingForOpaque:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.AllowStaticLighting:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.NormalMapsForStaticLighting:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.GenerateMeshDistanceFields:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.DistanceFieldBuild.EightBit:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.GenerateLandscapeGIData:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.DistanceFieldBuild.Compress:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.TessellationAdaptivePixelsPerTriangle:48.000000]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.SeparateTranslucency:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.TranslucentSortPolicy:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.CustomDepth:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.CustomDepthTemporalAAJitter:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.PostProcessing.PropagateAlpha:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.Bloom:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AmbientOcclusion:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AutoExposure:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AutoExposure.Method:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.UsePreExposure:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.EyeAdaptation.EditorOnly:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.MotionBlur:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.LensFlare:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.TemporalAA.Upsampling:0]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.SSGI.Enable:0]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.DefaultFeature.AntiAliasing:1]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.DefaultFeature.LightUnits:1]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.DefaultBackBufferPixelFormat:4]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.Shadow.UnbuiltPreviewInGame:1]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.StencilForLODDither:0]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.EarlyZPass:3]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.EarlyZPassOnlyMaterialMasking:0]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.DBuffer:1]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.ClearSceneMethod:1]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.BasePassOutputsVelocity:0]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.SelectiveBasePassOutputs:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [fx.GPUSimulationTextureSizeX:1024]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [fx.GPUSimulationTextureSizeY:1024]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.AllowGlobalClipPlane:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.GBufferFormat:1]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.MorphTarget.Mode:1]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [vr.InstancedStereo:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [vr.MobileMultiView:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [vr.RoundRobinOcclusion:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [vr.ODSCapture:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.WireframeCullThreshold:5.000000]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.RayTracing:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.RayTracing.UseTextureLod:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.SupportStationarySkylight:1]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.SupportLowQualityLightmaps:1]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.SupportPointLightWholeSceneShadows:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SupportAtmosphericFog:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SupportSkyAtmosphere:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SupportSkyAtmosphereAffectsHeightFog:0]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SkinCache.CompileShaders:0]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.EnableMovableLightCSMShaderCulling:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.AllowDistanceFieldShadows:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.AllowMovableDirectionalLights:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.MobileNumDynamicPointLights:4]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.MobileDynamicPointLightsUseStaticBranch:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.EnableMovableSpotlights:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SkinCache.SceneMemoryLimitInMB:128.000000]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.GPUSkin.Limit2BoneInfluences:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [r.SupportDepthOnlyIndexBuffers:1]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [r.SupportReversedIndexBuffers:1]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [r.SupportMaterialLayers:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [r.LightPropagationVolume:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.MinBulkDataSizeForAsyncLoading:131072]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.AsyncLoadingThreadEnabled:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.EventDrivenLoaderEnabled:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.WarnIfTimeLimitExceeded:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.TimeLimitExceededMultiplier:1.5]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.TimeLimitExceededMinTime:0.005]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.UseBackgroundLevelStreaming:1]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.PriorityAsyncLoadingExtraTime:15.0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.LevelStreamingComponentsRegistrationGranularity:10]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.UnregisterComponentsTimeLimit:1.0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.FlushStreamingOnExit:1]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.MaxObjectsNotConsideredByGC:1]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.SizeOfPermanentObjectPool:0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.FlushStreamingOnGC:0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.NumRetriesBeforeForcingGC:10]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.AllowParallelGC:1]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.MaxObjectsInEditor:25165824]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.IncrementalBeginDestroyEnabled:1]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.CreateGCClusters:1]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.MinGCClusterSize:5]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.ActorClusteringEnabled:0]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.BlueprintClusteringEnabled:0]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.UseDisregardForGCOnDedicatedServers:0]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.MaxObjectsInGame:131072]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.213 27138 27269 D UE4 : [2020.07.03-19.26.54:213] 0]LogAndroid: Mobile HDR: YES
LogPlayLevel: 07-03 21:26:54.213 27138 27269 D UE4 : [2020.07.03-19.26.54:213] 0]LogAndroidWindowUtils: Setting Width=1408 and Height=672 (requested scale = 1.000000)
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.SkeletalMeshLODBias:0]]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.ViewDistanceScale:1.0]]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.NeverOcclusionTestDistance:2000]]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.PostProcessAAQuality:4]]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.LightFunctionQuality:1]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.ShadowQuality:2]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.CSM.MaxCascades:2]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.MaxResolution:2048]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.MaxCSMResolution:2048]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.RadiusThreshold:0.06]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.DistanceScale:1.0]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.CSM.TransitionScale:1.0]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.PreShadowResolutionFactor:1.0]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.DistanceFieldShadowing:1]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.DistanceFieldAO:1]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.AOQuality:2]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.VolumetricFog:1]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.VolumetricFog.GridPixelSize:8]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.VolumetricFog.GridSizeZ:128]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.LightMaxDrawDistanceScale:1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.CapsuleShadows:1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.MotionBlurQuality:4]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.AmbientOcclusionMipLevelFactor:0.4]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.AmbientOcclusionMaxQuality:100]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.AmbientOcclusionLevels:-1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.AmbientOcclusionRadiusScale:1.0]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.DepthOfFieldQuality:1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.RenderTargetPoolMin:400]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.LensFlareQuality:2]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.SceneColorFringeQuality:1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.EyeAdaptationQuality:2]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.BloomQuality:1]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.FastBlurThreshold:100]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.Upscale.Quality:3]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.Tonemapper.GrainQuantization:1]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.LightShaftQuality:1]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.Filter.SizeScale:1]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.Tonemapper.Quality:3]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.RefractionQuality:1]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [Slate.ForceBackgroundBlurLowQualityOverride:1]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.Streaming.MipBias:0]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.Streaming.AmortizeCPUToGPUCopy:0]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.Streaming.Boost:1]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.MaxAnisotropy:4]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.VT.MaxAnisotropy:8]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.Streaming.LimitPoolSizeToVRAM:0]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.Streaming.PoolSize:1000]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.Streaming.MaxEffectiveScreenSize:0]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.TranslucencyLightingVolumeDim:64]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.RefractionQuality:2]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSR.Quality:3]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSR.HalfResSceneColor:0]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SceneColorFormat:4]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.DetailMode:2]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.TranslucencyVolumeBlur:1]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.MaterialQualityLevel:1 ; High quality]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSS.Scale:1]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSS.SampleSet:2]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSS.Quality:1]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSS.HalfRes:0]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSGI.Quality:3]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.EmitterSpawnRateScale:1.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.ParticleLightQuality:2]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:4]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT:1]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMin:1.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMax:8.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMin:4.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMax:32.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogPlayLevel: 07-03 21:26:54.224 27138 27269 D UE4 : [2020.07.03-19.26.54:224] 0]LogConfig: Setting CVar [fx.Niagara.QualityLevel:1]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.Width:96]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.Height:50]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [foliage.DensityScale:1.0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [grass.DensityScale:1.0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [grass.CullDistanceScale:1.0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.SkyLighting.SampleCount:16]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.SkyLighting.JitterIntegration:0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.SkyAO.SampleCount:16]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.DeepShadow.SuperSampling:0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.VisibilityPPLL:0]]
LogPlayLevel: 07-03 21:26:54.226 27138 27269 D UE4 : [2020.07.03-19.26.54:226] 0]LogConfig: Setting CVar [r.HairStrands.RasterizationScale:0.5]]
LogPlayLevel: 07-03 21:26:54.226 27138 27269 D UE4 : [2020.07.03-19.26.54:226] 0]LogConfig: Setting CVar [r.HairStrands.VelocityRasterizationScale:1]]
LogPlayLevel: 07-03 21:26:54.227 27138 27269 D UE4 : [2020.07.03-19.26.54:227] 0]LogAndroid: Vulkan not available as project packaged without bSupportsVulkan or bSupportsVulkanSM5.
LogPlayLevel: 07-03 21:26:54.232 27138 27269 D UE4 : [2020.07.03-19.26.54:232] 0]LogAndroid: Checking 23 rules from DeviceProfile ini file.
LogPlayLevel: 07-03 21:26:54.232 27138 27269 D UE4 : [2020.07.03-19.26.54:232] 0]LogAndroid: Default profile: Android_Default
LogPlayLevel: 07-03 21:26:54.232 27138 27269 D UE4 : [2020.07.03-19.26.54:232] 0]LogAndroid: GpuFamily: Adreno (TM) 506
LogPlayLevel: 07-03 21:26:54.232 27138 27269 D UE4 : [2020.07.03-19.26.54:232] 0]LogAndroid: GlVersion: OpenGL ES 3.2 V@415.0 (GIT@961b24f, Ib57168459a, 1582563542) (Date:02/24/20)
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: VulkanAvailable: false
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: VulkanVersion: 1.1.87
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: AndroidVersion: 10
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: DeviceMake: motorola
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: DeviceModel: moto g(7) play
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: DeviceBuildNumber: QPY30.52-22
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: UsingHoudini: false
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: Hardware: Qualcomm Technologies, Inc SDM632
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: Chipset: unknown
LogPlayLevel: 07-03 21:26:54.241 27138 27269 D UE4 : [2020.07.03-19.26.54:241] 0]LogAndroid: Selected Device Profile: [Android_Adreno5xx_Low]
LogPlayLevel: 07-03 21:26:54.241 27138 27269 D UE4 : [2020.07.03-19.26.54:241] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android_Adreno5xx_Low]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogHAL: Display: Platform has ~ 2 GB [1920851968 / 4294967296 / 2], which maps to Tiniest [LargestMinGB=8, LargerMinGB=6, DefaultMinGB=4, SmallerMinGB=3, SmallestMinGB=0)
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.Android.DisableFBFNonCoherent:1]]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogInit: Going up to parent DeviceProfile [Android_Low]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.MobileContentScaleFactor:0.8]]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [sg.ViewDistanceQuality:0]]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.SkeletalMeshLODBias:2]]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.ViewDistanceScale:0.70]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.NeverOcclusionTestDistance:2000]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [sg.AntiAliasingQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.PostProcessAAQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [sg.ShadowQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.LightFunctionQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.ShadowQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.CSM.MaxCascades:1]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.MaxResolution:512]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.MaxCSMResolution:1024]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.RadiusThreshold:0.06]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.DistanceScale:0.5]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.CSM.TransitionScale:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.PreShadowResolutionFactor:0.5]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.DistanceFieldShadowing:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.DistanceFieldAO:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.VolumetricFog:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.LightMaxDrawDistanceScale:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.CapsuleShadows:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [sg.PostProcessQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.MotionBlurQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.AmbientOcclusionMipLevelFactor:1.0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.AmbientOcclusionMaxQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.AmbientOcclusionLevels:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.AmbientOcclusionRadiusScale:1.2]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.DepthOfFieldQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.RenderTargetPoolMin:300]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.LensFlareQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.SceneColorFringeQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.EyeAdaptationQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.BloomQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.FastBlurThreshold:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Upscale.Quality:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Tonemapper.GrainQuantization:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.LightShaftQuality:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Filter.SizeScale:0.6]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Tonemapper.Quality:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.RefractionQuality:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [Slate.ForceBackgroundBlurLowQualityOverride:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [sg.TextureQuality:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.MipBias:16]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.AmortizeCPUToGPUCopy:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.Boost:0.3]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.MaxAnisotropy:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.VT.MaxAnisotropy:4]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.LimitPoolSizeToVRAM:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.PoolSize:400]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.MaxEffectiveScreenSize:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [sg.EffectsQuality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.TranslucencyLightingVolumeDim:24]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.RefractionQuality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSR.Quality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSR.HalfResSceneColor:1]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SceneColorFormat:3]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.DetailMode:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.TranslucencyVolumeBlur:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.MaterialQualityLevel:0 ; Low quality]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSS.Scale:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSS.SampleSet:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSS.Quality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSS.HalfRes:1]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSGI.Quality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.EmitterSpawnRateScale:0.125]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.ParticleLightQuality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:4]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT:1]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMin:1.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMax:8.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMin:2.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMax:16.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [fx.Niagara.QualityLevel:0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.Width:96]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.Height:50]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [sg.FoliageQuality:0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [foliage.DensityScale:0.5]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [grass.DensityScale:0.5]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogInit: Going up to parent DeviceProfile [Android]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [slate.AbsoluteIndices:1]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.Vulkan.DelayAcquireBackBuffer:2]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConfig: Setting CVar [r.Vulkan.RobustBufferAccess:1]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConfig: Setting CVar [r.Vulkan.DescriptorSetLayoutMode:2]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConfig: Setting CVar [r.Android.DisableVulkanSupport:1]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConfig: Setting CVar [r.Android.DisableVulkanSM5Support:1]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogInit: Going up to parent DeviceProfile ]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.ViewDistanceQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.AntiAliasingQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.ShadowQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.PostProcessQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.TextureQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.EffectsQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.FoliageQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.SkyLighting.SampleCount:16]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.SkyLighting.JitterIntegration:0]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.SkyAO.SampleCount:16]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.DeepShadow.SuperSampling:0]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.VisibilityPPLL:0]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.RasterizationScale:0.5]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.VelocityRasterizationScale:1]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Applying CVar settings from Section [Startup] File ../../../Engine/Config/ConsoleVariables.ini]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Setting CVar [net.UseAdaptiveNetUpdateFrequency:0]]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Setting CVar [p.chaos.AllowCreatePhysxBodies:1]]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Setting CVar [fx.SkipVectorVMBackendOptimizations:1]]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Setting CVar [r.VSync:1]]
LogPlayLevel: 07-03 21:26:54.252 27138 27269 D UE4 : [2020.07.03-19.26.54:252] 0]LogConfig: Setting CVar [r.ParallelShadows:0]]
LogPlayLevel: 07-03 21:26:54.252 27138 27269 D UE4 : [2020.07.03-19.26.54:252] 0]LogConfig: Setting CVar [TaskGraph.EnablePowerSavingThreadPriorityReduction:1]]
LogPlayLevel: 07-03 21:26:54.252 27138 27269 D UE4 : [2020.07.03-19.26.54:252] 0]LogConfig: Setting CVar [r.Vulkan.Depth24Bit:1]]
LogPlayLevel: 07-03 21:26:54.252 27138 27269 D UE4 : [2020.07.03-19.26.54:252] 0]LogConfig: Setting CVar [r.Shadow.ForceSerialSingleRenderPass:1]]
LogPlayLevel: 07-03 21:26:54.256 27138 27269 D UE4 : [2020.07.03-19.26.54:256] 0]LogInit: Memory total: Physical=1831.87MB (2GB approx) Available=399.09MB PageSize=4.0KB
LogPlayLevel: 07-03 21:26:54.271 27138 27269 D UE4 : [2020.07.03-19.26.54:271] 0]LogInit: Physics initialised using underlying interface: PhysX
LogPlayLevel: 07-03 21:26:54.272 27138 27269 D UE4 : [2020.07.03-19.26.54:272] 0]LogInit: Using OS detected language (en-US).
LogPlayLevel: 07-03 21:26:54.272 27138 27269 D UE4 : [2020.07.03-19.26.54:272] 0]LogInit: Using OS detected locale (en-US).
LogPlayLevel: 07-03 21:26:54.273 27138 27269 D UE4 : [2020.07.03-19.26.54:273] 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
LogPlayLevel: 07-03 21:26:54.335 27138 27269 D UE4 : ***** RequestedContentScaleFactor different 0.800000 != 1.000000, not using res cache (0)
LogPlayLevel: 07-03 21:26:54.335 27138 27269 D UE4 : [2020.07.03-19.26.54:335] 0]LogAndroid: Mobile HDR: YES
LogPlayLevel: 07-03 21:26:54.335 27138 27269 D UE4 : [2020.07.03-19.26.54:335] 0]LogAndroidWindowUtils: Setting Width=1200 and Height=576 (requested scale = 0.800000)
LogPlayLevel: 07-03 21:26:54.382 27138 27269 D UE4 : [2020.07.03-19.26.54:382] 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogPlayLevel: 07-03 21:26:54.383 27138 27269 D UE4 : [2020.07.03-19.26.54:383] 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: VulkanRHI will NOT be used:
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: ** Vulkan support is not available (Driver, RHI or shaders are missing, or disabled by cmdline, see above logging for details)
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: ** Vulkan is disabled via console variable.
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: OpenGL ES will be used.
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: Vulkan SM5 is available but disabled for this device.
LogPlayLevel: 07-03 21:26:54.391 27138 27269 D UE4 : [2020.07.03-19.26.54:391] 0]LogRHI: App is packaged for OpenGL ES 3.1 and an ES 3.2-capable device was detected. Reinitializing OpenGL ES with a 3.2 context.
LogPlayLevel: 07-03 21:26:54.391 27138 27269 D UE4 : AndroidEGL:: Terminate! tid: 27269
LogPlayLevel: 07-03 21:26:54.391 27138 27269 D UE4 : AndroidEGL::ResetDisplay()
LogPlayLevel: 07-03 21:26:54.393 27138 27269 D UE4 : AndroidEGL::DestroySurface()
LogPlayLevel: 07-03 21:26:54.394 27138 27269 D UE4 : EGL Extensions:
LogPlayLevel: 07-03 21:26:54.394 27138 27269 D UE4 : EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_swap_buffers_with_damage EGL_ANDROID_get_native_client_buffer EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps EGL_EXT_surface_SMPTE2086_metadata EGL_EXT_surface_CTA861_3_metadata EGL_KHR_image EGL_KHR_image_ba
se EGL_EXT_image_gl_colorspace EGL_KHR_lock_surface EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_reusable_sync EGL_KHR_fence_sync EGL_KHR_create_context EGL_KHR_surfaceless_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_w
ait_sync EGL_ANDROID_recordable EGL_KHR_partial_update EGL_EXT_pixel_format_float EGL_KHR_create_context_no_error EGL_KHR_mutable_render_buffer EGL_EXT_yuv_surface EGL_EXT_protected_content EGL_IMG_context_priority EGL_KHR_no_config_context
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : FPlatformOpenGLDevice:Init
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : AndroidEGL::InitSurface 0, 1
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : AndroidEGL::InitSurface, Using width: 1200, height 576
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : [GameActivity] [JAVA] - SetDesiredViewSize width=1200 and height=576
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : AndroidEGL::InitSurface, wnd: 0x87f3c808, width: 1200, height 576
LogPlayLevel: 07-03 21:26:54.398 27138 27269 D UE4 : AndroidEGL::CreateEGLSurface() 0xa8a1d740
LogPlayLevel: 07-03 21:26:54.398 27138 27269 D UE4 : AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 1200x576
LogPlayLevel: 07-03 21:26:54.399 27138 27269 D UE4 : [2020.07.03-19.26.54:399] 0]LogRHI: Extension eglPresentationTimeANDROID Present
LogPlayLevel: 07-03 21:26:54.399 27138 27269 D UE4 : [2020.07.03-19.26.54:399] 0]LogRHI: Extension eglGetNextFrameIdANDROID Present
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:399] 0]LogRHI: Extension eglGetCompositorTimingANDROID Present
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:400] 0]LogRHI: Extension eglGetFrameTimestampsANDROID Present
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:400] 0]LogRHI: Extension eglQueryTimestampSupportedANDROID NOT Available
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:400] 0]LogRHI: Extension eglGetCompositorTimingSupportedANDROID Present
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:400] 0]LogRHI: Extension eglGetFrameTimestampsSupportedANDROID NOT Available
LogPlayLevel: 07-03 21:26:54.402 27138 27269 D UE4 : [2020.07.03-19.26.54:402] 0]LogRHI: Initializing OpenGL RHI
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_VENDOR: Qualcomm
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_RENDERER: Adreno (TM) 506
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_VERSION: OpenGL ES 3.2 V@415.0 (GIT@961b24f, Ib57168459a, 1582563542) (Date:02/24/20)
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.20
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: OpenGL Extensions:
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_EGL_image
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_EGL_image_external
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_EGL_sync
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_vertex_half_float
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_framebuffer_object
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_rgb8_rgba8
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_AMD_compressed_ATC_texture
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_KHR_texture_compression_astc_ldr
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_KHR_texture_compression_astc_hdr
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_compression_astc
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_npot
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_texture_filter_anisotropic
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_texture_format_BGRA8888
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_read_format_bgra
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_3D
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_color_buffer_float
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_color_buffer_half_float
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_QCOM_alpha_test
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_depth24
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_packed_depth_stencil
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_depth_texture
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_depth_texture_cube_map
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_sRGB
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_float
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_float_linear
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_half_float
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_half_float_linear
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_texture_type_2_10_10_10_REV
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_texture_sRGB_decode
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_texture_format_sRGB_override
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_element_index_uint
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_copy_image
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_geometry_shader
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_tessellation_shader
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_texture_stencil8
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_shader_io_blocks
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_shader_image_atomic
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_sample_variables
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_texture_border_clamp
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_EGL_image_external_wrap_modes
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_multisampled_render_to_texture
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_multisampled_render_to_texture2
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_shader_multisample_interpolation
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_texture_cube_map_array
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_draw_buffers_indexed
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_gpu_shader5
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_robustness
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_texture_buffer
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_shader_framebuffer_fetch
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_ARM_shader_framebuffer_fetch_depth_stencil
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_texture_storage_multisample_2d_array
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_sample_shading
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_get_program_binary
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_debug_label
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_KHR_blend_equation_advanced
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_QCOM_tiled_rendering
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_ANDROID_extension_pack_es31a
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_primitive_bounding_box
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_standard_derivatives
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_vertex_array_object
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_disjoint_timer_query
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_KHR_debug
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_YUV_target
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_sRGB_write_control
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_texture_norm16
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_discard_framebuffer
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OES_surfaceless_context
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OVR_multiview
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OVR_multiview2
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_texture_sRGB_R8
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_KHR_no_error
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_debug_marker
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OES_EGL_image_external_essl3
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OVR_multiview_multisampled_render_to_texture
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_buffer_storage
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_external_buffer
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_blit_framebuffer_params
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_clip_cull_distance
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_protected_textures
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_shader_non_constant_global_initializers
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_QCOM_texture_foveated
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_QCOM_shader_framebuffer_fetch_noncoherent
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_QCOM_shader_framebuffer_fetch_rate
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_memory_object
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_memory_object_fd
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_EGL_image_array
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_NV_shader_noperspective_interpolation
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_KHR_robust_buffer_access_behavior
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_EGL_image_storage
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_blend_func_extended
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_clip_control
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_OES_texture_view
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_fragment_invocation_density
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_QCOM_YUV_texture_gather
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 32
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_MAX_VARYING_VECTORS: 31
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 256
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 256
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT: 64
LogPlayLevel: 07-03 21:26:54.409 27138 27269 D UE4 : [2020.07.03-19.26.54:409] 0]LogRHI: Fragment shader lowp precision: 10
LogPlayLevel: 07-03 21:26:54.409 27138 27269 D UE4 : [2020.07.03-19.26.54:409] 0]LogRHI: Fragment shader mediump precision: 10
LogPlayLevel: 07-03 21:26:54.409 27138 27269 D UE4 : [2020.07.03-19.26.54:409] 0]LogRHI: Fragment shader highp precision: 23
LogPlayLevel: 07-03 21:26:54.410 27138 27269 D UE4 : [2020.07.03-19.26.54:410] 0]LogRHI: Support for 4x MSAA detected
LogPlayLevel: 07-03 21:26:54.410 27138 27269 D UE4 : [2020.07.03-19.26.54:410] 0]LogRHI: GL_MAX_COMBINED_IMAGE_UNIFORMS: 20
LogPlayLevel: 07-03 21:26:54.410 27138 27269 D UE4 : [2020.07.03-19.26.54:410] 0]LogRHI: GL_MAX_COMPUTE_IMAGE_UNIFORMS: 8
LogPlayLevel: 07-03 21:26:54.410 27138 27269 D UE4 : [2020.07.03-19.26.54:410] 0]LogRHI: GL_MAX_FRAGMENT_IMAGE_UNIFORMS: 4
LogPlayLevel: 07-03 21:26:54.413 27138 27269 D UE4 : [2020.07.03-19.26.54:413] 0]LogRHI: Device supports mobile multi-view.
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: Image external enabled: ImageExternalESSL300
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_TEXTURE_BUFFER_SIZE: 134217728
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_SAMPLES: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 96
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 32
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 1, ShaderPlatform = GLSL_ES3_1_ANDROID, FeatureLevel = ES3_1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: PLATFORM_ANDROID
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogAndroid: Unlocking android HW window during preinit.
LogPlayLevel: 07-03 21:26:54.418 27138 27269 D UE4 : [2020.07.03-19.26.54:417] 0]LogRHI: Enabling program binary cache as /storage/emulated/0/Android/data/com.render6d.test/files/ProgramBinaryCache/GLSL_ES3_1_ANDROID_F78A6B460B81C713C67E064ED7860BBF6D942491
LogPlayLevel: 07-03 21:26:54.418 27138 27269 D UE4 : [2020.07.03-19.26.54:418] 0]LogRHI: FOpenGLProgramBinaryCache will be initialized when ShaderPipelineCache opens its file
LogPlayLevel: 07-03 21:26:54.421 27138 27269 D UE4 : [2020.07.03-19.26.54:421] 0]LogRHI: Texture pool is 400 MB (of 0 MB total graphics mem)
LogPlayLevel: 07-03 21:26:54.476 27138 27269 D UE4 : [2020.07.03-19.26.54:476] 0]LogShaderLibrary: Display: Using ../../../MobileTest/Content/ShaderArchive-Global-GLSL_ES3_1_ANDROID.ushaderbytecode for material shader code. Total 420 unique shaders.
LogPlayLevel: 07-03 21:26:54.477 27138 27269 D UE4 : [2020.07.03-19.26.54:477] 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
LogPlayLevel: Warning: 07-03 21:26:54.482 27138 27269 D UE4 : [2020.07.03-19.26.54:482] 0]LogTemp: Warning: Clearing the OS Cache
LogPlayLevel: 07-03 21:26:54.560 27138 27269 D UE4 : [2020.07.03-19.26.54:560] 0]LogSlate: Using FreeType 2.10.0
LogPlayLevel: 07-03 21:26:54.567 27138 27269 D UE4 : [2020.07.03-19.26.54:567] 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogShaderLibrary: Display: Using ../../../MobileTest/Content/ShaderArchive-MobileTest-GLSL_ES3_1_ANDROID.ushaderbytecode for material shader code. Total 5574 unique shaders.
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library MobileTest
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 2091003972 of 0 tasks for precompile.
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogRHI: Display: Failed to open default shader pipeline cache for MobileTest using shader platform 24.
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogInit: Using OS detected language (en-US).
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogInit: Using OS detected locale (en-US).
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
LogPlayLevel: 07-03 21:26:54.763 27138 27269 D UE4 : [2020.07.03-19.26.54:763] 0]LogTextLocalizationManager: Compacting localization data took 0.10ms
LogPlayLevel: 07-03 21:26:54.796 27138 27269 D UE4 : [2020.07.03-19.26.54:796] 0]LogAssetRegistry: FAssetRegistry took 0.0317 seconds to start up
LogPlayLevel: 07-03 21:26:54.888 27138 27377 D UE4 : [2020.07.03-19.26.54:888] 0]LogRHI: AndroidEGL:SwapBuffers eglGetCompositorTimingANDROID EGL_COMPOSITE_DEADLINE_ANDROID=135755222687684, EGL_COMPOSITE_INTERVAL_ANDROID=16671095, EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID=15671095
LogPlayLevel: 07-03 21:26:54.889 27138 27377 D UE4 : [2020.07.03-19.26.54:889] 0]LogRHI: JNI Display getRefreshRate=60.000004
LogPlayLevel: 07-03 21:26:54.889 27138 27377 D UE4 : [2020.07.03-19.26.54:889] 0]LogRHI: Final display timing metrics: DriverRefreshRate=59.9841 DriverRefreshNanos=16671095
LogPlayLevel: 07-03 21:26:54.889 27138 27377 D UE4 : [2020.07.03-19.26.54:889] 0]LogRHI: AndroidEGL:SwapBuffers Min=0, Max=1, Request=1, ClosestDriver=1, SetDriver=1
LogPlayLevel: 07-03 21:26:54.889 27138 27377 D UE4 : [2020.07.03-19.26.54:889] 0]LogRHI: Called eglSwapInterval 1
LogPlayLevel: 07-03 21:26:55.074 27138 27269 D UE4 : [2020.07.03-19.26.55:074] 0]LogPackageLocalizationCache: Processed 15 localized package path(s) for 1 prioritized culture(s) in 0.000286 seconds
LogPlayLevel: 07-03 21:26:55.176 27138 27269 D UE4 : [2020.07.03-19.26.55:176] 0]LogNetVersion: MobileTest 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 423796116)
LogPlayLevel: 07-03 21:26:55.400 27138 27269 D UE4 : [2020.07.03-19.26.55:400] 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogPlayLevel: 07-03 21:26:55.400 27138 27269 D UE4 : [2020.07.03-19.26.55:400] 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogPlayLevel: 07-03 21:26:55.600 27138 27269 D UE4 : [2020.07.03-19.26.55:600] 0]LogAISub: UAISubsystem AISubsystem (0x840a9180), frame # 0
LogPlayLevel: 07-03 21:26:55.601 27138 27269 D UE4 : [2020.07.03-19.26.55:601] 0]LogAISub: UAISubsystem AIPerceptionSystem (0x83f3d500), frame # 0
LogPlayLevel: 07-03 21:26:55.610 27138 27269 D UE4 : [2020.07.03-19.26.55:610] 0]LogAISub: UAISubsystem EnvQueryManager (0x840b5d00), frame # 0
LogPlayLevel: 07-03 21:26:55.717 27138 27269 D UE4 : [2020.07.03-19.26.55:717] 0]LogMoviePlayer: Initializing movie player
LogPlayLevel: 07-03 21:26:55.744 27138 27269 D UE4 : [2020.07.03-19.26.55:744] 0]LogTcpMessaging: Initializing TcpMessaging bridge, listening on 127.0.0.1:6666
LogPlayLevel: 07-03 21:26:55.746 27138 27269 D UE4 : [2020.07.03-19.26.55:746] 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogPlayLevel: 07-03 21:26:55.751 27138 27269 D UE4 : [2020.07.03-19.26.55:751] 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogPlayLevel: 07-03 21:26:55.752 27138 27269 D UE4 : [2020.07.03-19.26.55:752] 0]LogGooglePAD: Display: GooglePAD disabled.
LogPlayLevel: 07-03 21:26:55.753 27138 27269 D UE4 : [2020.07.03-19.26.55:753] 0]LogOcInput: OculusInput pre-init called
LogPlayLevel: 07-03 21:26:55.775 27138 27269 D UE4 : [2020.07.03-19.26.55:774] 0]LogUObjectArray: 13710 objects as part of root set at end of initial load.
LogPlayLevel: 07-03 21:26:55.775 27138 27269 D UE4 : [2020.07.03-19.26.55:775] 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
LogPlayLevel: 07-03 21:26:55.775 27138 27269 D UE4 : [2020.07.03-19.26.55:775] 0]LogUObjectAllocator: 1943552 out of 0 bytes used by permanent object pool.
LogPlayLevel: 07-03 21:26:55.775 27138 27269 D UE4 : [2020.07.03-19.26.55:775] 0]LogUObjectArray: CloseDisregardForGC: 13710/13710 objects in disregard for GC pool
LogPlayLevel: 07-03 21:26:55.792 27138 27269 D UE4 : [2020.07.03-19.26.55:792] 0]LogAndroid: Display: Passed PreInit()
LogPlayLevel: 07-03 21:26:55.793 27138 27269 D UE4 : [2020.07.03-19.26.55:793] 0]LogEngine: Initializing Engine...
LogPlayLevel: 07-03 21:26:55.800 27138 27269 D UE4 : [2020.07.03-19.26.55:800] 0]LogStats: UGameplayTagsManager::InitializeManager - 0.002 s
LogPlayLevel: 07-03 21:26:55.868 27138 27269 D UE4 : [2020.07.03-19.26.55:868] 0]LogInit: Initializing FReadOnlyCVARCache
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [GameActivity] [JAVA] audiomanager.framesPerBuffer = 240
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [2020.07.03-19.26.55:871] 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [2020.07.03-19.26.55:871] 0]LogAudioMixer: Display: Sample Rate: 48000
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [2020.07.03-19.26.55:871] 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1200
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [2020.07.03-19.26.55:871] 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1200
LogPlayLevel: 07-03 21:26:55.872 27138 27269 D UE4 : [2020.07.03-19.26.55:872] 0]LogAudioMixer: Display: Number of buffers to queue: 2
LogPlayLevel: 07-03 21:26:55.872 27138 27269 D UE4 : [2020.07.03-19.26.55:872] 0]LogAudioMixer: Display: Max Channels (voices): 32
LogPlayLevel: 07-03 21:26:55.872 27138 27269 D UE4 : [2020.07.03-19.26.55:872] 0]LogAudioMixer: Display: Number of Async Source Workers: 0
LogPlayLevel: 07-03 21:26:55.872 27138 27269 D UE4 : [2020.07.03-19.26.55:872] 0]LogAudio: Display: AudioDevice MaxSources: 32
LogPlayLevel: 07-03 21:26:55.873 27138 27269 D UE4 : [2020.07.03-19.26.55:873] 0]LogAudio: Display: Using built-in audio occlusion.
LogPlayLevel: 07-03 21:26:55.873 27138 27269 D UE4 : [2020.07.03-19.26.55:873] 0]LogAudioMixer: Display: Initializing audio mixer.
LogPlayLevel: 07-03 21:26:55.876 27138 27269 D UE4 : [GameActivity] [JAVA] audiomanager.optimalSampleRate = 48000
LogPlayLevel: 07-03 21:26:55.877 27138 27269 D UE4 : [GameActivity] [JAVA] audiomanager.framesPerBuffer = 240
LogPlayLevel: 07-03 21:26:55.899 27138 27269 D UE4 : [2020.07.03-19.26.55:899] 0]LogAudioMixer: Display: Using Audio Device Android Audio Device
LogPlayLevel: 07-03 21:26:55.901 27138 27269 D UE4 : [2020.07.03-19.26.55:901] 0]LogAudioMixer: Display: Initializing Sound Submixes...
LogPlayLevel: 07-03 21:26:55.914 27138 27269 D UE4 : [2020.07.03-19.26.55:914] 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogPlayLevel: 07-03 21:26:55.915 27138 27269 D UE4 : [2020.07.03-19.26.55:915] 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogPlayLevel: 07-03 21:26:55.921 27138 27269 D UE4 : [2020.07.03-19.26.55:921] 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
LogPlayLevel: 07-03 21:26:55.946 27138 27269 D UE4 : [2020.07.03-19.26.55:946] 0]LogInit: FAudioDevice initialized.
LogPlayLevel: 07-03 21:26:55.948 27138 27269 D UE4 : [2020.07.03-19.26.55:948] 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogPlayLevel: 07-03 21:26:55.950 27138 27269 D UE4 : [2020.07.03-19.26.55:950] 0]LogInit: Texture streaming: Enabled
LogPlayLevel: 07-03 21:26:55.981 27138 27269 D UE4 : [2020.07.03-19.26.55:981] 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: 07-03 21:26:55.983 27138 27269 D UE4 : [2020.07.03-19.26.55:983] 0]LogInit: Display: Game Engine Initialized.
LogPlayLevel: 07-03 21:26:55.984 27138 27269 D UE4 : [2020.07.03-19.26.55:984] 0]LogInit: Display: Starting Game.
LogPlayLevel: 07-03 21:26:55.985 27138 27269 D UE4 : [2020.07.03-19.26.55:985] 0]LogNet: Browse: /Game/Maps/DoubleThink?Name=Player
LogPlayLevel: 07-03 21:26:55.985 27138 27269 D UE4 : [2020.07.03-19.26.55:985] 0]LogLoad: LoadMap: /Game/Maps/DoubleThink?Name=Player
LogPlayLevel: 07-03 21:26:55.985 27138 27269 D UE4 : [2020.07.03-19.26.55:985] 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
LogPlayLevel: 07-03 21:26:55.990 27138 27269 D UE4 : XYXYXY XYXYXY Clearnupworld 0x9a555a40 -> 0x0
LogPlayLevel: 07-03 21:26:55.990 27138 27269 D UE4 : [2020.07.03-19.26.55:990] 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogPlayLevel: 07-03 21:26:55.991 27138 27269 D UE4 : [2020.07.03-19.26.55:991] 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogPlayLevel: 07-03 21:26:56.004 27138 27269 D UE4 : [2020.07.03-19.26.56:004] 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms
LogPlayLevel: 07-03 21:26:56.746 27138 27416 D UE4 : [2020.07.03-19.26.56:746] 0]LogTcpMessaging: Started Connection to '127.0.0.1:39741'
LogPlayLevel: 07-03 21:26:56.747 27138 27416 D UE4 : [2020.07.03-19.26.56:747] 0]LogTcpMessaging: Discovered node 'BF0ABE494585726AF1A10DA1D1B01AA2' on connection '127.0.0.1:39741'...
LogPlayLevel: --------- beginning of crash
LogPlayLevel: Took 0,184977s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 logcat -d
LogPlayLevel: Took 0,1500004s to run adb.exe, ExitCode=0
LogPlayLevel: ********** RUN COMMAND COMPLETED **********
LogPlayLevel: BUILD SUCCESSFUL
LogPlayLevel: Completed Launch On Stage: Run Task, Time: 14.801919
LogPlayLevel: AutomationTool exiting with ExitCode=0 (Success)
LogPlayLevel: Completed Launch On Stage: Post Launch Task, Time: 0.000007
LogPlayLevel: Launch On Completed. Time: 132.328943
Please help as this is driving me crazy for weeks now.
Thanks