After migrating from 4.24.3 to 4.25.1 my Android project just won't run

After I migrated my project from Unreal 4.24.3 to 4.25, the app just would’nt run and keeps crashing after the Unreal splash screen on the device.

Here are some crash logs:



LogPlayLevel: ********** DEPLOY COMMAND COMPLETED **********
LogPlayLevel: ********** RUN COMMAND STARTED **********
LogPlayLevel: Starting Client....
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 43.396782
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 shell getprop ro.product.cpu.abi
LogPlayLevel: Took 0,1475095s to run adb.exe, ExitCode=0
LogPlayLevel: GetPackageInfo ReturnValue: com.render6d.test
LogPlayLevel: Running Package@Device:com.render6d.test@ZY323LLNP7
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 logcat -c
LogPlayLevel: Took 0,2743116s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 shell am start -n com.render6d.test/com.epicgames.ue4.SplashActivity
LogPlayLevel: Starting: Intent { cmp=com.render6d.test/com.epicgames.ue4.SplashActivity }
LogTcpMessaging: Discovered node '006C177D08D81F97D02274749BBD57A9' on connection '127.0.0.1:6666'...
LogPlayLevel: Took 0,2680003s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 logcat -d -s UE4 -s Debug
LogPlayLevel: --------- beginning of main
LogPlayLevel: --------- beginning of system
LogPlayLevel: 07-03 21:26:48.720 27138 27169 V UE4 : [NetworkChangedManager] Network Available: 110
LogPlayLevel: 07-03 21:26:48.721 27138 27169 V UE4 : [NetworkChangedManager] No network state set yet, setting naive network state checking connection fully.
LogPlayLevel: 07-03 21:26:48.721 27138 27169 V UE4 : [NetworkChangedManager] Network connectivity changed. New connectivity state: CONNECTION_AVAILABLE
LogPlayLevel: 07-03 21:26:48.726 27138 27169 V UE4 : [NetworkChangedManager] Network Capabilities changed, has Internet: true
LogPlayLevel: 07-03 21:26:49.894 27138 27138 D UE4 : Used memory before allocating anything was 67.39MB
LogPlayLevel: 07-03 21:26:49.942 27138 27172 V UE4 : [NetworkChangedManager] Connectivity hasn't changed. Current state: CONNECTION_AVAILABLE
LogPlayLevel: 07-03 21:26:49.942 27138 27172 V UE4 : [NetworkChangedManager] Full network check complete. State: CONNECTION_AVAILABLE
LogPlayLevel: 07-03 21:26:51.782 27138 27138 D UE4 : In the JNI_OnLoad function
LogPlayLevel: 07-03 21:26:51.787 27138 27138 D UE4 : [JNI] - Failed to determine if app purchasing is enabled!
LogPlayLevel: 07-03 21:26:51.793 27138 27138 D UE4 : Path found as '/storage/emulated/0'
LogPlayLevel: 07-03 21:26:51.798 27138 27138 D UE4 : Font Path found as '/system/fonts/'
LogPlayLevel: 07-03 21:26:51.798 27138 27138 D UE4 : In the JNI_OnLoad function 5
LogPlayLevel: 07-03 21:26:52.078 27138 27269 D UE4 : Entering native app glue main function
LogPlayLevel: 07-03 21:26:52.078 27138 27269 D UE4 : Created event thread
LogPlayLevel: 07-03 21:26:52.079 27138 27269 D UE4 : Entered AndroidMain()
LogPlayLevel: 07-03 21:26:52.080 27138 27270 D UE4 : Entering event processing thread engine entry point
LogPlayLevel: 07-03 21:26:52.080 27138 27270 D UE4 : Prepared looper for event thread
LogPlayLevel: 07-03 21:26:52.080 27138 27270 D UE4 : Passed callback initialization
LogPlayLevel: 07-03 21:26:52.080 27138 27270 D UE4 : Passed sensor initialization
LogPlayLevel: 07-03 21:26:52.084 27138 27269 D UE4 : Controller interface supported
LogPlayLevel: 07-03 21:26:52.178 27138 27138 D UE4 : [GameActivity] Target SDK is 28. This may cause issues if permissions are denied by the user.
LogPlayLevel: 07-03 21:26:52.194 27138 27138 D UE4 : [GameActivity] Vulkan version: 1.1.0
LogPlayLevel: 07-03 21:26:52.194 27138 27138 D UE4 : [GameActivity] Vulkan level: 0
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found DepthBufferPreference = 0
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found bPackageDataInsideApk = 0
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found ProjectName = MobileTest
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found AppType =
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found bHasOBBFiles = 0
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] Found bVerifyOBBOnStartUp = false
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] UI hiding set to true
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] BuildConfiguration set to Development
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] UseExternalFilesDir set to false
LogPlayLevel: 07-03 21:26:52.197 27138 27138 D UE4 : [GameActivity] PublicLogFiles set to false
LogPlayLevel: 07-03 21:26:52.198 27138 27138 D UE4 : [GameActivity] AllowIMU set to true
LogPlayLevel: 07-03 21:26:52.198 27138 27138 D UE4 : [GameActivity] SupportsVulkan set to false
LogPlayLevel: 07-03 21:26:52.198 27138 27138 D UE4 : [GameActivity] No Oculus Mobile mode detected.
LogPlayLevel: 07-03 21:26:52.245 27138 27138 D UE4 : [GameActivity] Using commandline from: /storage/emulated/0/UE4Game/MobileTest/UE4CommandLine.txt
LogPlayLevel: 07-03 21:26:52.247 27138 27138 D UE4 : [GameActivity] Parsing commandline: ../../../MobileTest/MobileTest.uproject /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:52.261 27138 27272 D UE4 : [GameActivity] Used memory: 55437
LogPlayLevel: 07-03 21:26:52.362 27138 27138 D UE4 : [GameActivity] Hardware: Qualcomm Technologies, Inc SDM632
LogPlayLevel: 07-03 21:26:52.362 27138 27138 D UE4 : [GameActivity] ro.hardware: qcom
LogPlayLevel: 07-03 21:26:52.364 27138 27138 D UE4 : [GameActivity] Memory: 1831 MB
LogPlayLevel: 07-03 21:26:52.368 27138 27138 D UE4 : [GameActivity] UseAffinity: false
LogPlayLevel: 07-03 21:26:52.368 27138 27138 D UE4 : [GameActivity] BigCoreMask: 0xffff
LogPlayLevel: 07-03 21:26:52.368 27138 27138 D UE4 : [GameActivity] LittleCoreMask: 0x0
LogPlayLevel: 07-03 21:26:52.384 27138 27138 D UE4 : [GameActivity] APK path: /data/app/com.render6d.test-uizXZx9qbAcbrwrafYr9kg==/base.apk
LogPlayLevel: 07-03 21:26:52.384 27138 27138 D UE4 : [GameActivity] OBB in APK: false
LogPlayLevel: 07-03 21:26:52.388 27138 27138 D UE4 : InternalFilePath found as '/data/user/0/com.render6d.test/files'
LogPlayLevel: 07-03 21:26:52.388 27138 27138 D UE4 : ExternalFilePath found as '/storage/emulated/0/Android/data/com.render6d.test/files'
LogPlayLevel: 07-03 21:26:52.393 27138 27138 D UE4 : App is running in Landscape
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Android version is 10
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Android manufacturer is motorola
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Android model is moto g(7) play
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Android build number is QPY30.52-22
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] OS language is set to en_US
LogPlayLevel: 07-03 21:26:52.397 27138 27138 D UE4 : [GameActivity] Debugger attached is false
LogPlayLevel: 07-03 21:26:52.521 27138 27138 D UE4 : [GameActivity] googleClient is valid
LogPlayLevel: 07-03 21:26:52.522 27138 27138 D UE4 : [GameActivity] ==============> GameActive.onCreate complete!
LogPlayLevel: 07-03 21:26:52.525 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 9, [width=-1, height=-1], tid = 27270, APP_EVENT_STATE_ON_START
LogPlayLevel: 07-03 21:26:52.525 27138 27138 D UE4 : [GameActivity] Creating console command broadcast listener
LogPlayLevel: 07-03 21:26:52.527 27138 27138 D UE4 : [GameActivity] ==================================> Inside onStart function in GameActivity
LogPlayLevel: 07-03 21:26:52.527 27138 27138 V UE4 : [GameApp] App in foreground
LogPlayLevel: 07-03 21:26:52.529 27138 27270 D UE4 : Case APP_CMD_RESUME
LogPlayLevel: 07-03 21:26:52.529 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 7, [width=-1, height=-1], tid = 27270, APP_EVENT_STATE_ON_RESUME
LogPlayLevel: 07-03 21:26:52.529 27138 27138 D UE4 : [GameActivity] === Restoring Transparent Bars ===
LogPlayLevel: 07-03 21:26:52.530 27138 27138 D UE4 : [GameActivity] ==============> [JAVA] AndroidThunkJava_KeepScreenOn(false) - Enabled screen saver
LogPlayLevel: 07-03 21:26:52.530 27138 27138 D UE4 : [GameActivity] Registering sensor listeners
LogPlayLevel: 07-03 21:26:52.558 27138 27138 D UE4 : App is running in Landscape
LogPlayLevel: 07-03 21:26:52.558 27138 27138 D UE4 : [GameActivity] === Restoring Transparent Bars ===
LogPlayLevel: 07-03 21:26:52.558 27138 27138 D UE4 : [GameActivity] ==============> Resuming main init
LogPlayLevel: 07-03 21:26:52.568 27138 27269 D UE4 : APK Commandline: ../../../MobileTest/MobileTest.uproject /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:52.568 27138 27269 D UE4 : Override Commandline: ../../../MobileTest/MobileTest.uproject /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:52.569 27138 27269 D UE4 : Final commandline: ../../../MobileTest/MobileTest.uproject /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:52.571 27138 27269 D UE4 : Created sync event
LogPlayLevel: 07-03 21:26:52.580 27138 27138 D UE4 : [GameActivity] ==============> GameActive.onResume complete!
LogPlayLevel: 07-03 21:26:52.786 27138 27270 D UE4 : Case APP_CMD_INIT_WINDOW
LogPlayLevel: 07-03 21:26:52.787 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 0, [width=1411, height=672], tid = 27270, APP_EVENT_STATE_WINDOW_CREATED
LogPlayLevel: 07-03 21:26:52.810 27138 27138 D UE4 : [GameActivity] === Restoring Transparent Bars due to Visibility Change ===
LogPlayLevel: 07-03 21:26:52.810 27138 27138 D UE4 : [GameActivity] === Restoring Transparent Bars ===
LogPlayLevel: 07-03 21:26:52.841 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 11, [width=-1, height=-1], tid = 27270, APP_EVENT_STATE_WINDOW_GAINED_FOCUS
LogPlayLevel: 07-03 21:26:52.841 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 14, [width=-1, height=-1], tid = 27270, APP_EVENT_STATE_APP_ACTIVATED
LogPlayLevel: 07-03 21:26:52.841 27138 27270 D UE4 : LogAndroidEvents::EnqueueAppEvent : 15, [width=-1, height=-1], tid = 27270, APP_EVENT_RUN_CALLBACK
LogPlayLevel: 07-03 21:26:53.431 27138 27269 D UE4 : EGL Extensions:
LogPlayLevel: 07-03 21:26:53.431 27138 27269 D UE4 : EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_swap_buffers_with_damage EGL_ANDROID_get_native_client_buffer EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps EGL_EXT_surface_SMPTE2086_metadata EGL_EXT_surface_CTA861_3_metadata EGL_KHR_image EGL_KHR_image_ba
se EGL_EXT_image_gl_colorspace EGL_KHR_lock_surface EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_reusable_sync EGL_KHR_fence_sync EGL_KHR_create_context EGL_KHR_surfaceless_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_w
ait_sync EGL_ANDROID_recordable EGL_KHR_partial_update EGL_EXT_pixel_format_float EGL_KHR_create_context_no_error EGL_KHR_mutable_render_buffer EGL_EXT_yuv_surface EGL_EXT_protected_content EGL_IMG_context_priority EGL_KHR_no_config_context
LogPlayLevel: 07-03 21:26:53.435 27138 27269 D UE4 : FAndroidGPUInfo
LogPlayLevel: 07-03 21:26:53.435 27138 27269 D UE4 : AndroidEGL::InitSurface 1, 1
LogPlayLevel: 07-03 21:26:53.435 27138 27269 D UE4 : AndroidEGL::InitSurface, wnd: 0x87f3c808, width: 8, height 8
LogPlayLevel: 07-03 21:26:53.436 27138 27269 D UE4 : AndroidEGL::CreateEGLSurface() 0xa8a1d740
LogPlayLevel: 07-03 21:26:53.436 27138 27269 D UE4 : AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 8x8
LogPlayLevel: 07-03 21:26:53.620 27138 27269 D UE4 : LogPluginManager: Mounting plugin Paper2D
LogPlayLevel: 07-03 21:26:53.677 27138 27269 D UE4 : LogPluginManager: Mounting plugin AISupport
LogPlayLevel: 07-03 21:26:53.679 27138 27269 D UE4 : LogPluginManager: Mounting plugin LightPropagationVolume
LogPlayLevel: 07-03 21:26:53.681 27138 27269 D UE4 : LogPluginManager: Mounting plugin AnimationSharing
LogPlayLevel: 07-03 21:26:53.683 27138 27269 D UE4 : LogPluginManager: Mounting plugin UObjectPlugin
LogPlayLevel: 07-03 21:26:53.684 27138 27269 D UE4 : LogPluginManager: Mounting plugin AssetManagerEditor
LogPlayLevel: 07-03 21:26:53.686 27138 27269 D UE4 : LogPluginManager: Mounting plugin EditorScriptingUtilities
LogPlayLevel: 07-03 21:26:53.691 27138 27269 D UE4 : LogPluginManager: Mounting plugin FacialAnimation
LogPlayLevel: 07-03 21:26:53.693 27138 27269 D UE4 : LogPluginManager: Mounting plugin GeometryMode
LogPlayLevel: 07-03 21:26:53.695 27138 27269 D UE4 : LogPluginManager: Mounting plugin DatasmithContent
LogPlayLevel: 07-03 21:26:53.697 27138 27269 D UE4 : LogPluginManager: Mounting plugin VariantManagerContent
LogPlayLevel: 07-03 21:26:53.701 27138 27269 D UE4 : LogPluginManager: Mounting plugin AlembicImporter
LogPlayLevel: 07-03 21:26:53.703 27138 27269 D UE4 : LogPluginManager: Mounting plugin AutomationUtils
LogPlayLevel: 07-03 21:26:53.705 27138 27269 D UE4 : LogPluginManager: Mounting plugin BackChannel
LogPlayLevel: 07-03 21:26:53.707 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosCloth
LogPlayLevel: 07-03 21:26:53.709 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosClothEditor
LogPlayLevel: 07-03 21:26:53.710 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosEditor
LogPlayLevel: 07-03 21:26:53.712 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosNiagara
LogPlayLevel: 07-03 21:26:53.714 27138 27269 D UE4 : LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPlayLevel: 07-03 21:26:53.716 27138 27269 D UE4 : LogPluginManager: Mounting plugin CharacterAI
LogPlayLevel: 07-03 21:26:53.718 27138 27269 D UE4 : LogPluginManager: Mounting plugin GeometryCache
LogPlayLevel: 07-03 21:26:53.719 27138 27269 D UE4 : LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPlayLevel: 07-03 21:26:53.721 27138 27269 D UE4 : LogPluginManager: Mounting plugin GeometryProcessing
LogPlayLevel: 07-03 21:26:53.723 27138 27269 D UE4 : LogPluginManager: Mounting plugin PlanarCut
LogPlayLevel: 07-03 21:26:53.725 27138 27269 D UE4 : LogPluginManager: Mounting plugin PlatformCrypto
LogPlayLevel: 07-03 21:26:53.726 27138 27269 D UE4 : LogPluginManager: Mounting plugin Niagara
LogPlayLevel: 07-03 21:26:53.734 27138 27269 D UE4 : LogPluginManager: Mounting plugin AnimatedTexture
LogPlayLevel: 07-03 21:26:53.736 27138 27269 D UE4 : LogPluginManager: Mounting plugin AndroidMedia
LogPlayLevel: 07-03 21:26:53.737 27138 27269 D UE4 : LogPluginManager: Mounting plugin ImgMedia
LogPlayLevel: 07-03 21:26:53.739 27138 27269 D UE4 : LogPluginManager: Mounting plugin MediaCompositing
LogPlayLevel: 07-03 21:26:53.741 27138 27269 D UE4 : LogPluginManager: Mounting plugin MeshPainting
LogPlayLevel: 07-03 21:26:53.743 27138 27269 D UE4 : LogPluginManager: Mounting plugin TcpMessaging
LogPlayLevel: 07-03 21:26:53.744 27138 27269 D UE4 : LogPluginManager: Mounting plugin UdpMessaging
LogPlayLevel: 07-03 21:26:53.746 27138 27269 D UE4 : LogPluginManager: Mounting plugin ActorSequence
LogPlayLevel: 07-03 21:26:53.748 27138 27269 D UE4 : LogPluginManager: Mounting plugin LevelSequenceEditor
LogPlayLevel: 07-03 21:26:53.750 27138 27269 D UE4 : LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPlayLevel: 07-03 21:26:53.752 27138 27269 D UE4 : LogPluginManager: Mounting plugin MovieRenderPipeline
LogPlayLevel: 07-03 21:26:53.753 27138 27269 D UE4 : LogPluginManager: Mounting plugin TemplateSequence
LogPlayLevel: 07-03 21:26:53.755 27138 27269 D UE4 : LogPluginManager: Mounting plugin NetcodeUnitTest
LogPlayLevel: 07-03 21:26:53.757 27138 27269 D UE4 : LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPlayLevel: 07-03 21:26:53.759 27138 27269 D UE4 : LogPluginManager: Mounting plugin OnlineSubsystem
LogPlayLevel: 07-03 21:26:53.761 27138 27269 D UE4 : LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPlayLevel: 07-03 21:26:53.763 27138 27269 D UE4 : LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPlayLevel: 07-03 21:26:53.764 27138 27269 D UE4 : LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPlayLevel: 07-03 21:26:53.766 27138 27269 D UE4 : LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPlayLevel: 07-03 21:26:53.768 27138 27269 D UE4 : LogPluginManager: Mounting plugin AndroidPermission
LogPlayLevel: 07-03 21:26:53.770 27138 27269 D UE4 : LogPluginManager: Mounting plugin AppleImageUtils
LogPlayLevel: 07-03 21:26:53.772 27138 27269 D UE4 : LogPluginManager: Mounting plugin ArchVisCharacter
LogPlayLevel: 07-03 21:26:53.774 27138 27269 D UE4 : LogPluginManager: Mounting plugin AssetTags
LogPlayLevel: 07-03 21:26:53.775 27138 27269 D UE4 : LogPluginManager: Mounting plugin AudioCapture
LogPlayLevel: 07-03 21:26:53.777 27138 27269 D UE4 : LogPluginManager: Mounting plugin CableComponent
LogPlayLevel: 07-03 21:26:53.779 27138 27269 D UE4 : LogPluginManager: Mounting plugin CustomMeshComponent
LogPlayLevel: 07-03 21:26:53.781 27138 27269 D UE4 : LogPluginManager: Mounting plugin EditableMesh
LogPlayLevel: 07-03 21:26:53.782 27138 27269 D UE4 : LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPlayLevel: 07-03 21:26:53.784 27138 27269 D UE4 : LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPlayLevel: 07-03 21:26:53.786 27138 27269 D UE4 : LogPluginManager: Mounting plugin GooglePAD
LogPlayLevel: 07-03 21:26:53.788 27138 27269 D UE4 : LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPlayLevel: 07-03 21:26:53.789 27138 27269 D UE4 : LogPluginManager: Mounting plugin MobilePatchingUtils
LogPlayLevel: 07-03 21:26:53.791 27138 27269 D UE4 : LogPluginManager: Mounting plugin OculusVR
LogPlayLevel: 07-03 21:26:53.798 27138 27269 D UE4 : LogPluginManager: Mounting plugin PhysXVehicles
LogPlayLevel: 07-03 21:26:53.804 27138 27269 D UE4 : LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPlayLevel: 07-03 21:26:53.806 27138 27269 D UE4 : LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPlayLevel: 07-03 21:26:53.808 27138 27269 D UE4 : LogPluginManager: Mounting plugin SignificanceManager
LogPlayLevel: 07-03 21:26:53.810 27138 27269 D UE4 : LogPluginManager: Mounting plugin SoundFields
LogPlayLevel: 07-03 21:26:53.811 27138 27269 D UE4 : LogPluginManager: Mounting plugin Synthesis
LogPlayLevel: 07-03 21:26:53.818 27138 27269 D UE4 : LogPluginManager: Mounting plugin ScreenshotTools
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: Using libcurl 7.46.0
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: - built for arm-unknown-linux-androideabi
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: - supports SSL with OpenSSL/1.0.1s
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: - supports HTTP deflate (compression) using libz 1.2.11
LogPlayLevel: 07-03 21:26:54.093 27138 27269 D UE4 : LogInit: - other features:
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_SSL
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_LIBZ
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_IPV6
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_ASYNCHDNS
LogPlayLevel: 07-03 21:26:54.094 27138 27269 D UE4 : LogInit: CURL_VERSION_TLSAUTH_SRP
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: CurlRequestOptions (configurable via config and command line):
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - LocalHostAddr = Default
LogPlayLevel: 07-03 21:26:54.095 27138 27269 D UE4 : LogInit: - BufferSize = 65536
LogPlayLevel: 07-03 21:26:54.099 27138 27269 D UE4 : LogOnline: Display: OSS: OnlineSubsystemGooglePlayModule::StartupModule()
LogPlayLevel: 07-03 21:26:54.100 27138 27269 D UE4 : LogOnline: OSS: Creating online subsystem instance for: GooglePlay
LogPlayLevel: Warning: 07-03 21:26:54.101 27138 27269 D UE4 : LogOnline: Warning: OSS: FOnlineSubsystemGooglePlayModule was disabled
LogPlayLevel: 07-03 21:26:54.101 27138 27269 D UE4 : LogOnline: OSS: Unable to create OnlineSubsystem module GooglePlay
LogPlayLevel: 07-03 21:26:54.101 27138 27269 D UE4 : LogOnline: OSS: Creating online subsystem instance for: NULL
LogPlayLevel: 07-03 21:26:54.106 27138 27269 D UE4 : LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogPlayLevel: 07-03 21:26:54.106 27138 27269 D UE4 : LogOnline: OSS: Creating online subsystem instance for: GooglePlay
LogPlayLevel: Warning: 07-03 21:26:54.106 27138 27269 D UE4 : LogOnline: Warning: OSS: FOnlineSubsystemGooglePlayModule was disabled
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogHMD: App is not packaged for Oculus Mobile
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Build: ++UE4+Release-4.25-CL-13594126
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Engine Version: 4.25.1-13594126+++UE4+Release-4.25
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Net CL: 13144385
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: OS: Android (10), CPU: moto g(7) play, GPU: Adreno (TM) 506
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Compiled (32-bit): Jun 2 2020 06:27:07
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Compiled with Clang: 9.0.8 (https://android.googlesource.com/toolchain/llvm-project e0caee08e5f09b374a27a676d04978c81fcb1928)
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Build Configuration: Development
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Branch Name: ++UE4+Release-4.25
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Command Line: /Game/Maps/DoubleThink -Messaging -SessionId=9AE14E0B4BD808D684D34FAFE90DD7B7 -SessionOwner="tanwe" -SessionName="Launch On Device" -iterative
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Base Directory:
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Allocator: binned
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogInit: Installed Engine Build: 0
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogDevObjectVersion: Number of dev versions registered: 26
LogPlayLevel: 07-03 21:26:54.108 27138 27269 D UE4 : LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
LogPlayLevel: 07-03 21:26:54.109 27138 27269 D UE4 : LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogPlayLevel: 07-03 21:26:54.110 27138 27269 D UE4 : LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogPlayLevel: 07-03 21:26:54.154 27138 27269 D UE4 : LogInit: Presizing for max 131072 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogPlayLevel: 07-03 21:26:54.158 27138 27269 D UE4 : LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.MinBulkDataSizeForAsyncLoading:131072]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.AsyncLoadingThreadEnabled:0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.EventDrivenLoaderEnabled:0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.WarnIfTimeLimitExceeded:0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.TimeLimitExceededMultiplier:1.5]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.TimeLimitExceededMinTime:0.005]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.UseBackgroundLevelStreaming:1]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.PriorityAsyncLoadingExtraTime:15.0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.LevelStreamingComponentsRegistrationGranularity:10]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.UnregisterComponentsTimeLimit:1.0]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogConfig: Setting CVar [s.FlushStreamingOnExit:1]]
LogPlayLevel: 07-03 21:26:54.159 27138 27269 D UE4 : LogStreaming: Display: Async Loading initialized: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: true
LogPlayLevel: Warning: 07-03 21:26:54.159 27138 27269 D UE4 : LogStreaming: Warning: Event Driven Loader is disabled. Loading code will use deprecated path which will be removed in future release.
LogPlayLevel: 07-03 21:26:54.179 27138 27269 D UE4 : LogInit: Object subsystem initialized
LogPlayLevel: 07-03 21:26:54.186 27138 27269 D UE4 : LogConfig: Setting CVar [con.DebugEarlyDefault:1]]
LogPlayLevel: 07-03 21:26:54.198 27138 27269 D UE4 : [2020.07.03-19.26.54:198] 0]LogConfig: Setting CVar [con.DebugEarlyDefault:1]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.GPUCrashDebugging:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MobileHDR:1]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.DisableVertexFog:1]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Shadow.CSM.MaxMobileCascades:2]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MobileMSAA:2]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.UseLegacyShadingModel:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.UseHWsRGBEncoding:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.AllowDitheredLODTransition:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.Mobile.AllowSoftwareOcclusion:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.DiscardUnusedQuality:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.AllowOcclusionQueries:1]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MinScreenRadiusForLights:0.030000]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MinScreenRadiusForDepthPrepass:0.030000]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.MinScreenRadiusForCSMDepth:0.010000]]
LogPlayLevel: Warning: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.PrecomputedVisibilityWarning:0]]
LogPlayLevel: 07-03 21:26:54.199 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [r.TextureStreaming:1]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:199] 0]LogConfig: Setting CVar [Compat.UseDXT5NormalMaps:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VirtualTextures:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VirtualTexturedLightmaps:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VT.TileSize:128]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VT.TileBorderSize:4]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.vt.FeedbackFactor:16]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VT.EnableCompressZlib:1]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VT.EnableCompressCrunch:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.ClearCoatNormal:0]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.ReflectionCaptureResolution:128]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
LogPlayLevel: 07-03 21:26:54.200 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.ForwardShading:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:200] 0]LogConfig: Setting CVar [r.VertexFoggingForOpaque:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.AllowStaticLighting:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.NormalMapsForStaticLighting:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.GenerateMeshDistanceFields:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.DistanceFieldBuild.EightBit:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.GenerateLandscapeGIData:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.DistanceFieldBuild.Compress:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.TessellationAdaptivePixelsPerTriangle:48.000000]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.SeparateTranslucency:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.TranslucentSortPolicy:0]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.CustomDepth:1]]
LogPlayLevel: 07-03 21:26:54.201 27138 27269 D UE4 : [2020.07.03-19.26.54:201] 0]LogConfig: Setting CVar [r.CustomDepthTemporalAAJitter:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.PostProcessing.PropagateAlpha:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.Bloom:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AmbientOcclusion:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AutoExposure:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AutoExposure.Method:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.UsePreExposure:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.EyeAdaptation.EditorOnly:1]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.MotionBlur:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.DefaultFeature.LensFlare:0]]
LogPlayLevel: 07-03 21:26:54.202 27138 27269 D UE4 : [2020.07.03-19.26.54:202] 0]LogConfig: Setting CVar [r.TemporalAA.Upsampling:0]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.SSGI.Enable:0]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.DefaultFeature.AntiAliasing:1]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.DefaultFeature.LightUnits:1]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.DefaultBackBufferPixelFormat:4]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.Shadow.UnbuiltPreviewInGame:1]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.StencilForLODDither:0]]
LogPlayLevel: 07-03 21:26:54.203 27138 27269 D UE4 : [2020.07.03-19.26.54:203] 0]LogConfig: Setting CVar [r.EarlyZPass:3]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.EarlyZPassOnlyMaterialMasking:0]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.DBuffer:1]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.ClearSceneMethod:1]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.BasePassOutputsVelocity:0]]
LogPlayLevel: 07-03 21:26:54.206 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [r.SelectiveBasePassOutputs:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:206] 0]LogConfig: Setting CVar [fx.GPUSimulationTextureSizeX:1024]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [fx.GPUSimulationTextureSizeY:1024]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.AllowGlobalClipPlane:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.GBufferFormat:1]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.MorphTarget.Mode:1]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [vr.InstancedStereo:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [vr.MobileMultiView:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [vr.RoundRobinOcclusion:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [vr.ODSCapture:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.WireframeCullThreshold:5.000000]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.RayTracing:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.RayTracing.UseTextureLod:0]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.SupportStationarySkylight:1]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.SupportLowQualityLightmaps:1]]
LogPlayLevel: 07-03 21:26:54.207 27138 27269 D UE4 : [2020.07.03-19.26.54:207] 0]LogConfig: Setting CVar [r.SupportPointLightWholeSceneShadows:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SupportAtmosphericFog:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SupportSkyAtmosphere:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SupportSkyAtmosphereAffectsHeightFog:0]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SkinCache.CompileShaders:0]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.EnableMovableLightCSMShaderCulling:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.AllowDistanceFieldShadows:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.AllowMovableDirectionalLights:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.MobileNumDynamicPointLights:4]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.MobileDynamicPointLightsUseStaticBranch:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.Mobile.EnableMovableSpotlights:1]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.SkinCache.SceneMemoryLimitInMB:128.000000]]
LogPlayLevel: 07-03 21:26:54.208 27138 27269 D UE4 : [2020.07.03-19.26.54:208] 0]LogConfig: Setting CVar [r.GPUSkin.Limit2BoneInfluences:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [r.SupportDepthOnlyIndexBuffers:1]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [r.SupportReversedIndexBuffers:1]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [r.SupportMaterialLayers:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [r.LightPropagationVolume:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.MinBulkDataSizeForAsyncLoading:131072]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.AsyncLoadingThreadEnabled:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.EventDrivenLoaderEnabled:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.WarnIfTimeLimitExceeded:0]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.TimeLimitExceededMultiplier:1.5]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.TimeLimitExceededMinTime:0.005]]
LogPlayLevel: 07-03 21:26:54.209 27138 27269 D UE4 : [2020.07.03-19.26.54:209] 0]LogConfig: Setting CVar [s.UseBackgroundLevelStreaming:1]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.PriorityAsyncLoadingExtraTime:15.0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.LevelStreamingComponentsRegistrationGranularity:10]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.UnregisterComponentsTimeLimit:1.0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [s.FlushStreamingOnExit:1]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.MaxObjectsNotConsideredByGC:1]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.SizeOfPermanentObjectPool:0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.FlushStreamingOnGC:0]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.NumRetriesBeforeForcingGC:10]]
LogPlayLevel: 07-03 21:26:54.210 27138 27269 D UE4 : [2020.07.03-19.26.54:210] 0]LogConfig: Setting CVar [gc.AllowParallelGC:1]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.MaxObjectsInEditor:25165824]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.IncrementalBeginDestroyEnabled:1]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.CreateGCClusters:1]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.MinGCClusterSize:5]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.ActorClusteringEnabled:0]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.BlueprintClusteringEnabled:0]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.UseDisregardForGCOnDedicatedServers:0]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Setting CVar [gc.MaxObjectsInGame:131072]]
LogPlayLevel: 07-03 21:26:54.211 27138 27269 D UE4 : [2020.07.03-19.26.54:211] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.213 27138 27269 D UE4 : [2020.07.03-19.26.54:213] 0]LogAndroid: Mobile HDR: YES
LogPlayLevel: 07-03 21:26:54.213 27138 27269 D UE4 : [2020.07.03-19.26.54:213] 0]LogAndroidWindowUtils: Setting Width=1408 and Height=672 (requested scale = 1.000000)
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.SkeletalMeshLODBias:0]]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.ViewDistanceScale:1.0]]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.NeverOcclusionTestDistance:2000]]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.PostProcessAAQuality:4]]
LogPlayLevel: 07-03 21:26:54.216 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:216] 0]LogConfig: Setting CVar [r.LightFunctionQuality:1]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.ShadowQuality:2]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.CSM.MaxCascades:2]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.MaxResolution:2048]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.MaxCSMResolution:2048]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.RadiusThreshold:0.06]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.DistanceScale:1.0]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.CSM.TransitionScale:1.0]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.Shadow.PreShadowResolutionFactor:1.0]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.DistanceFieldShadowing:1]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.DistanceFieldAO:1]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.AOQuality:2]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.VolumetricFog:1]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.VolumetricFog.GridPixelSize:8]]
LogPlayLevel: 07-03 21:26:54.217 27138 27269 D UE4 : [2020.07.03-19.26.54:217] 0]LogConfig: Setting CVar [r.VolumetricFog.GridSizeZ:128]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.LightMaxDrawDistanceScale:1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.CapsuleShadows:1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.MotionBlurQuality:4]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.AmbientOcclusionMipLevelFactor:0.4]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.AmbientOcclusionMaxQuality:100]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.AmbientOcclusionLevels:-1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.AmbientOcclusionRadiusScale:1.0]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.DepthOfFieldQuality:1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.RenderTargetPoolMin:400]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.LensFlareQuality:2]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.SceneColorFringeQuality:1]]
LogPlayLevel: 07-03 21:26:54.218 27138 27269 D UE4 : [2020.07.03-19.26.54:218] 0]LogConfig: Setting CVar [r.EyeAdaptationQuality:2]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.BloomQuality:1]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.FastBlurThreshold:100]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.Upscale.Quality:3]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.Tonemapper.GrainQuantization:1]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.LightShaftQuality:1]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.Filter.SizeScale:1]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.Tonemapper.Quality:3]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogPlayLevel: 07-03 21:26:54.219 27138 27269 D UE4 : [2020.07.03-19.26.54:219] 0]LogConfig: Setting CVar [r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.RefractionQuality:1]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [Slate.ForceBackgroundBlurLowQualityOverride:1]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.Streaming.MipBias:0]]
LogPlayLevel: 07-03 21:26:54.220 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.Streaming.AmortizeCPUToGPUCopy:0]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:220] 0]LogConfig: Setting CVar [r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.Streaming.Boost:1]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.MaxAnisotropy:4]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.VT.MaxAnisotropy:8]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.Streaming.LimitPoolSizeToVRAM:0]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.Streaming.PoolSize:1000]]
LogPlayLevel: 07-03 21:26:54.221 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Setting CVar [r.Streaming.MaxEffectiveScreenSize:0]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:221] 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.TranslucencyLightingVolumeDim:64]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.RefractionQuality:2]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSR.Quality:3]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSR.HalfResSceneColor:0]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SceneColorFormat:4]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.DetailMode:2]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.TranslucencyVolumeBlur:1]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.MaterialQualityLevel:1 ; High quality]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSS.Scale:1]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSS.SampleSet:2]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSS.Quality:1]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSS.HalfRes:0]]
LogPlayLevel: 07-03 21:26:54.222 27138 27269 D UE4 : [2020.07.03-19.26.54:222] 0]LogConfig: Setting CVar [r.SSGI.Quality:3]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.EmitterSpawnRateScale:1.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.ParticleLightQuality:2]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:4]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT:1]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMin:1.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMax:8.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMin:4.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMax:32.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogPlayLevel: 07-03 21:26:54.223 27138 27269 D UE4 : [2020.07.03-19.26.54:223] 0]LogConfig: Setting CVar [r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogPlayLevel: 07-03 21:26:54.224 27138 27269 D UE4 : [2020.07.03-19.26.54:224] 0]LogConfig: Setting CVar [fx.Niagara.QualityLevel:1]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.Width:96]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.Height:50]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [foliage.DensityScale:1.0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [grass.DensityScale:1.0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [grass.CullDistanceScale:1.0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.SkyLighting.SampleCount:16]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.SkyLighting.JitterIntegration:0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.SkyAO.SampleCount:16]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.DeepShadow.SuperSampling:0]]
LogPlayLevel: 07-03 21:26:54.225 27138 27269 D UE4 : [2020.07.03-19.26.54:225] 0]LogConfig: Setting CVar [r.HairStrands.VisibilityPPLL:0]]
LogPlayLevel: 07-03 21:26:54.226 27138 27269 D UE4 : [2020.07.03-19.26.54:226] 0]LogConfig: Setting CVar [r.HairStrands.RasterizationScale:0.5]]
LogPlayLevel: 07-03 21:26:54.226 27138 27269 D UE4 : [2020.07.03-19.26.54:226] 0]LogConfig: Setting CVar [r.HairStrands.VelocityRasterizationScale:1]]
LogPlayLevel: 07-03 21:26:54.227 27138 27269 D UE4 : [2020.07.03-19.26.54:227] 0]LogAndroid: Vulkan not available as project packaged without bSupportsVulkan or bSupportsVulkanSM5.
LogPlayLevel: 07-03 21:26:54.232 27138 27269 D UE4 : [2020.07.03-19.26.54:232] 0]LogAndroid: Checking 23 rules from DeviceProfile ini file.
LogPlayLevel: 07-03 21:26:54.232 27138 27269 D UE4 : [2020.07.03-19.26.54:232] 0]LogAndroid: Default profile: Android_Default
LogPlayLevel: 07-03 21:26:54.232 27138 27269 D UE4 : [2020.07.03-19.26.54:232] 0]LogAndroid: GpuFamily: Adreno (TM) 506
LogPlayLevel: 07-03 21:26:54.232 27138 27269 D UE4 : [2020.07.03-19.26.54:232] 0]LogAndroid: GlVersion: OpenGL ES 3.2 V@415.0 (GIT@961b24f, Ib57168459a, 1582563542) (Date:02/24/20)
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: VulkanAvailable: false
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: VulkanVersion: 1.1.87
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: AndroidVersion: 10
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: DeviceMake: motorola
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: DeviceModel: moto g(7) play
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: DeviceBuildNumber: QPY30.52-22
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: UsingHoudini: false
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: Hardware: Qualcomm Technologies, Inc SDM632
LogPlayLevel: 07-03 21:26:54.233 27138 27269 D UE4 : [2020.07.03-19.26.54:233] 0]LogAndroid: Chipset: unknown
LogPlayLevel: 07-03 21:26:54.241 27138 27269 D UE4 : [2020.07.03-19.26.54:241] 0]LogAndroid: Selected Device Profile: [Android_Adreno5xx_Low]
LogPlayLevel: 07-03 21:26:54.241 27138 27269 D UE4 : [2020.07.03-19.26.54:241] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android_Adreno5xx_Low]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogHAL: Display: Platform has ~ 2 GB [1920851968 / 4294967296 / 2], which maps to Tiniest [LargestMinGB=8, LargerMinGB=6, DefaultMinGB=4, SmallerMinGB=3, SmallestMinGB=0)
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.Android.DisableFBFNonCoherent:1]]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogInit: Going up to parent DeviceProfile [Android_Low]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.MobileContentScaleFactor:0.8]]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [sg.ViewDistanceQuality:0]]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.SkeletalMeshLODBias:2]]
LogPlayLevel: 07-03 21:26:54.242 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.ViewDistanceScale:0.70]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:242] 0]LogConfig: Setting CVar [r.NeverOcclusionTestDistance:2000]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [sg.AntiAliasingQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.PostProcessAAQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [sg.ShadowQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.LightFunctionQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.ShadowQuality:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.CSM.MaxCascades:1]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.MaxResolution:512]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.MaxCSMResolution:1024]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.RadiusThreshold:0.06]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.DistanceScale:0.5]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.CSM.TransitionScale:0]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.Shadow.PreShadowResolutionFactor:0.5]]
LogPlayLevel: 07-03 21:26:54.243 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.DistanceFieldShadowing:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:243] 0]LogConfig: Setting CVar [r.DistanceFieldAO:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.VolumetricFog:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.LightMaxDrawDistanceScale:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.CapsuleShadows:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [sg.PostProcessQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.MotionBlurQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.AmbientOcclusionMipLevelFactor:1.0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.AmbientOcclusionMaxQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.AmbientOcclusionLevels:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.AmbientOcclusionRadiusScale:1.2]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.DepthOfFieldQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.RenderTargetPoolMin:300]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.LensFlareQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.SceneColorFringeQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.EyeAdaptationQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.BloomQuality:0]]
LogPlayLevel: 07-03 21:26:54.244 27138 27269 D UE4 : [2020.07.03-19.26.54:244] 0]LogConfig: Setting CVar [r.FastBlurThreshold:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Upscale.Quality:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Tonemapper.GrainQuantization:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.LightShaftQuality:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Filter.SizeScale:0.6]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Tonemapper.Quality:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.RefractionQuality:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [Slate.ForceBackgroundBlurLowQualityOverride:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [sg.TextureQuality:0]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.MipBias:16]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.AmortizeCPUToGPUCopy:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.Boost:0.3]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.MaxAnisotropy:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.VT.MaxAnisotropy:4]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.LimitPoolSizeToVRAM:1]]
LogPlayLevel: 07-03 21:26:54.245 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.PoolSize:400]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:245] 0]LogConfig: Setting CVar [r.Streaming.MaxEffectiveScreenSize:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [sg.EffectsQuality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.TranslucencyLightingVolumeDim:24]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.RefractionQuality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSR.Quality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSR.HalfResSceneColor:1]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SceneColorFormat:3]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.DetailMode:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.TranslucencyVolumeBlur:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.MaterialQualityLevel:0 ; Low quality]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSS.Scale:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSS.SampleSet:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSS.Quality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSS.HalfRes:1]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SSGI.Quality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.EmitterSpawnRateScale:0.125]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.ParticleLightQuality:0]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
LogPlayLevel: 07-03 21:26:54.246 27138 27269 D UE4 : [2020.07.03-19.26.54:246] 0]LogConfig: Setting CVar [r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:4]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT:1]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMin:1.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.SampleCountMax:8.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMin:2.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.SampleCountMax:16.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [fx.Niagara.QualityLevel:0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.Width:96]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.SkyAtmosphere.FastSkyLUT.Height:50]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [sg.FoliageQuality:0]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [foliage.DensityScale:0.5]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [grass.DensityScale:0.5]]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogInit: Going up to parent DeviceProfile [Android]
LogPlayLevel: 07-03 21:26:54.247 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [slate.AbsoluteIndices:1]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:247] 0]LogConfig: Setting CVar [r.Vulkan.DelayAcquireBackBuffer:2]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConfig: Setting CVar [r.Vulkan.RobustBufferAccess:1]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConfig: Setting CVar [r.Vulkan.DescriptorSetLayoutMode:2]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConfig: Setting CVar [r.Android.DisableVulkanSupport:1]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConfig: Setting CVar [r.Android.DisableVulkanSM5Support:1]]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogInit: Going up to parent DeviceProfile ]
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.ViewDistanceQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.AntiAliasingQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.ShadowQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.PostProcessQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.TextureQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.248 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.EffectsQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:248] 0]LogConsoleManager: Setting the console variable 'sg.FoliageQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0'
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File ../../../MobileTest/Saved/Config/Android/Scalability.ini]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.SkyLighting.SampleCount:16]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.SkyLighting.JitterIntegration:0]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.SkyAO.SampleCount:16]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.DeepShadow.SuperSampling:0]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.VisibilityPPLL:0]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.RasterizationScale:0.5]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Setting CVar [r.HairStrands.VelocityRasterizationScale:1]]
LogPlayLevel: 07-03 21:26:54.249 27138 27269 D UE4 : [2020.07.03-19.26.54:249] 0]LogConfig: Applying CVar settings from Section [Startup] File ../../../Engine/Config/ConsoleVariables.ini]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Setting CVar [net.UseAdaptiveNetUpdateFrequency:0]]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Setting CVar [p.chaos.AllowCreatePhysxBodies:1]]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Setting CVar [fx.SkipVectorVMBackendOptimizations:1]]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File ../../../MobileTest/Saved/Config/Android/Engine.ini]
LogPlayLevel: 07-03 21:26:54.251 27138 27269 D UE4 : [2020.07.03-19.26.54:251] 0]LogConfig: Setting CVar [r.VSync:1]]
LogPlayLevel: 07-03 21:26:54.252 27138 27269 D UE4 : [2020.07.03-19.26.54:252] 0]LogConfig: Setting CVar [r.ParallelShadows:0]]
LogPlayLevel: 07-03 21:26:54.252 27138 27269 D UE4 : [2020.07.03-19.26.54:252] 0]LogConfig: Setting CVar [TaskGraph.EnablePowerSavingThreadPriorityReduction:1]]
LogPlayLevel: 07-03 21:26:54.252 27138 27269 D UE4 : [2020.07.03-19.26.54:252] 0]LogConfig: Setting CVar [r.Vulkan.Depth24Bit:1]]
LogPlayLevel: 07-03 21:26:54.252 27138 27269 D UE4 : [2020.07.03-19.26.54:252] 0]LogConfig: Setting CVar [r.Shadow.ForceSerialSingleRenderPass:1]]
LogPlayLevel: 07-03 21:26:54.256 27138 27269 D UE4 : [2020.07.03-19.26.54:256] 0]LogInit: Memory total: Physical=1831.87MB (2GB approx) Available=399.09MB PageSize=4.0KB
LogPlayLevel: 07-03 21:26:54.271 27138 27269 D UE4 : [2020.07.03-19.26.54:271] 0]LogInit: Physics initialised using underlying interface: PhysX
LogPlayLevel: 07-03 21:26:54.272 27138 27269 D UE4 : [2020.07.03-19.26.54:272] 0]LogInit: Using OS detected language (en-US).
LogPlayLevel: 07-03 21:26:54.272 27138 27269 D UE4 : [2020.07.03-19.26.54:272] 0]LogInit: Using OS detected locale (en-US).
LogPlayLevel: 07-03 21:26:54.273 27138 27269 D UE4 : [2020.07.03-19.26.54:273] 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
LogPlayLevel: 07-03 21:26:54.335 27138 27269 D UE4 : ***** RequestedContentScaleFactor different 0.800000 != 1.000000, not using res cache (0)
LogPlayLevel: 07-03 21:26:54.335 27138 27269 D UE4 : [2020.07.03-19.26.54:335] 0]LogAndroid: Mobile HDR: YES
LogPlayLevel: 07-03 21:26:54.335 27138 27269 D UE4 : [2020.07.03-19.26.54:335] 0]LogAndroidWindowUtils: Setting Width=1200 and Height=576 (requested scale = 0.800000)
LogPlayLevel: 07-03 21:26:54.382 27138 27269 D UE4 : [2020.07.03-19.26.54:382] 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
LogPlayLevel: 07-03 21:26:54.383 27138 27269 D UE4 : [2020.07.03-19.26.54:383] 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: VulkanRHI will NOT be used:
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: ** Vulkan support is not available (Driver, RHI or shaders are missing, or disabled by cmdline, see above logging for details)
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: ** Vulkan is disabled via console variable.
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: OpenGL ES will be used.
LogPlayLevel: 07-03 21:26:54.390 27138 27269 D UE4 : [2020.07.03-19.26.54:390] 0]LogAndroid: Vulkan SM5 is available but disabled for this device.
LogPlayLevel: 07-03 21:26:54.391 27138 27269 D UE4 : [2020.07.03-19.26.54:391] 0]LogRHI: App is packaged for OpenGL ES 3.1 and an ES 3.2-capable device was detected. Reinitializing OpenGL ES with a 3.2 context.
LogPlayLevel: 07-03 21:26:54.391 27138 27269 D UE4 : AndroidEGL:: Terminate! tid: 27269
LogPlayLevel: 07-03 21:26:54.391 27138 27269 D UE4 : AndroidEGL::ResetDisplay()
LogPlayLevel: 07-03 21:26:54.393 27138 27269 D UE4 : AndroidEGL::DestroySurface()
LogPlayLevel: 07-03 21:26:54.394 27138 27269 D UE4 : EGL Extensions:
LogPlayLevel: 07-03 21:26:54.394 27138 27269 D UE4 : EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_swap_buffers_with_damage EGL_ANDROID_get_native_client_buffer EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps EGL_EXT_surface_SMPTE2086_metadata EGL_EXT_surface_CTA861_3_metadata EGL_KHR_image EGL_KHR_image_ba
se EGL_EXT_image_gl_colorspace EGL_KHR_lock_surface EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_reusable_sync EGL_KHR_fence_sync EGL_KHR_create_context EGL_KHR_surfaceless_context EGL_EXT_create_context_robustness EGL_ANDROID_image_native_buffer EGL_KHR_w
ait_sync EGL_ANDROID_recordable EGL_KHR_partial_update EGL_EXT_pixel_format_float EGL_KHR_create_context_no_error EGL_KHR_mutable_render_buffer EGL_EXT_yuv_surface EGL_EXT_protected_content EGL_IMG_context_priority EGL_KHR_no_config_context
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : FPlatformOpenGLDevice:Init
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : AndroidEGL::InitSurface 0, 1
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : AndroidEGL::InitSurface, Using width: 1200, height 576
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : [GameActivity] [JAVA] - SetDesiredViewSize width=1200 and height=576
LogPlayLevel: 07-03 21:26:54.397 27138 27269 D UE4 : AndroidEGL::InitSurface, wnd: 0x87f3c808, width: 1200, height 576
LogPlayLevel: 07-03 21:26:54.398 27138 27269 D UE4 : AndroidEGL::CreateEGLSurface() 0xa8a1d740
LogPlayLevel: 07-03 21:26:54.398 27138 27269 D UE4 : AndroidEGL::CreateEGLSurface(1), auxSurface = eglCreatePbufferSurface(), 1200x576
LogPlayLevel: 07-03 21:26:54.399 27138 27269 D UE4 : [2020.07.03-19.26.54:399] 0]LogRHI: Extension eglPresentationTimeANDROID Present
LogPlayLevel: 07-03 21:26:54.399 27138 27269 D UE4 : [2020.07.03-19.26.54:399] 0]LogRHI: Extension eglGetNextFrameIdANDROID Present
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:399] 0]LogRHI: Extension eglGetCompositorTimingANDROID Present
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:400] 0]LogRHI: Extension eglGetFrameTimestampsANDROID Present
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:400] 0]LogRHI: Extension eglQueryTimestampSupportedANDROID NOT Available
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:400] 0]LogRHI: Extension eglGetCompositorTimingSupportedANDROID Present
LogPlayLevel: 07-03 21:26:54.400 27138 27269 D UE4 : [2020.07.03-19.26.54:400] 0]LogRHI: Extension eglGetFrameTimestampsSupportedANDROID NOT Available
LogPlayLevel: 07-03 21:26:54.402 27138 27269 D UE4 : [2020.07.03-19.26.54:402] 0]LogRHI: Initializing OpenGL RHI
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_VENDOR: Qualcomm
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_RENDERER: Adreno (TM) 506
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_VERSION: OpenGL ES 3.2 V@415.0 (GIT@961b24f, Ib57168459a, 1582563542) (Date:02/24/20)
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.20
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: OpenGL Extensions:
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_EGL_image
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_EGL_image_external
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_EGL_sync
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_vertex_half_float
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_framebuffer_object
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_rgb8_rgba8
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_AMD_compressed_ATC_texture
LogPlayLevel: 07-03 21:26:54.403 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_KHR_texture_compression_astc_ldr
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:403] 0]LogRHI: GL_KHR_texture_compression_astc_hdr
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_compression_astc
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_npot
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_texture_filter_anisotropic
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_texture_format_BGRA8888
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_read_format_bgra
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_3D
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_color_buffer_float
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_color_buffer_half_float
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_QCOM_alpha_test
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_depth24
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_packed_depth_stencil
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_depth_texture
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_depth_texture_cube_map
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_sRGB
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_float
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_float_linear
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_half_float
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_OES_texture_half_float_linear
LogPlayLevel: 07-03 21:26:54.404 27138 27269 D UE4 : [2020.07.03-19.26.54:404] 0]LogRHI: GL_EXT_texture_type_2_10_10_10_REV
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_texture_sRGB_decode
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_texture_format_sRGB_override
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_element_index_uint
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_copy_image
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_geometry_shader
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_tessellation_shader
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_texture_stencil8
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_shader_io_blocks
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_shader_image_atomic
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_sample_variables
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_texture_border_clamp
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_EGL_image_external_wrap_modes
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_multisampled_render_to_texture
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_multisampled_render_to_texture2
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_OES_shader_multisample_interpolation
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_texture_cube_map_array
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_draw_buffers_indexed
LogPlayLevel: 07-03 21:26:54.405 27138 27269 D UE4 : [2020.07.03-19.26.54:405] 0]LogRHI: GL_EXT_gpu_shader5
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_robustness
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_texture_buffer
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_shader_framebuffer_fetch
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_ARM_shader_framebuffer_fetch_depth_stencil
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_texture_storage_multisample_2d_array
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_sample_shading
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_get_program_binary
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_debug_label
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_KHR_blend_equation_advanced
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_QCOM_tiled_rendering
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_ANDROID_extension_pack_es31a
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_primitive_bounding_box
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_standard_derivatives
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_OES_vertex_array_object
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_disjoint_timer_query
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_KHR_debug
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_YUV_target
LogPlayLevel: 07-03 21:26:54.406 27138 27269 D UE4 : [2020.07.03-19.26.54:406] 0]LogRHI: GL_EXT_sRGB_write_control
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_texture_norm16
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_discard_framebuffer
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OES_surfaceless_context
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OVR_multiview
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OVR_multiview2
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_texture_sRGB_R8
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_KHR_no_error
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_debug_marker
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OES_EGL_image_external_essl3
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_OVR_multiview_multisampled_render_to_texture
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_buffer_storage
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_external_buffer
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_blit_framebuffer_params
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_clip_cull_distance
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_protected_textures
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_EXT_shader_non_constant_global_initializers
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_QCOM_texture_foveated
LogPlayLevel: 07-03 21:26:54.407 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_QCOM_shader_framebuffer_fetch_noncoherent
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:407] 0]LogRHI: GL_QCOM_shader_framebuffer_fetch_rate
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_memory_object
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_memory_object_fd
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_EGL_image_array
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_NV_shader_noperspective_interpolation
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_KHR_robust_buffer_access_behavior
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_EGL_image_storage
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_blend_func_extended
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_clip_control
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_OES_texture_view
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_EXT_fragment_invocation_density
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_QCOM_YUV_texture_gather
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 32
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_MAX_VARYING_VECTORS: 31
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 256
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 256
LogPlayLevel: 07-03 21:26:54.408 27138 27269 D UE4 : [2020.07.03-19.26.54:408] 0]LogRHI: GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT: 64
LogPlayLevel: 07-03 21:26:54.409 27138 27269 D UE4 : [2020.07.03-19.26.54:409] 0]LogRHI: Fragment shader lowp precision: 10
LogPlayLevel: 07-03 21:26:54.409 27138 27269 D UE4 : [2020.07.03-19.26.54:409] 0]LogRHI: Fragment shader mediump precision: 10
LogPlayLevel: 07-03 21:26:54.409 27138 27269 D UE4 : [2020.07.03-19.26.54:409] 0]LogRHI: Fragment shader highp precision: 23
LogPlayLevel: 07-03 21:26:54.410 27138 27269 D UE4 : [2020.07.03-19.26.54:410] 0]LogRHI: Support for 4x MSAA detected
LogPlayLevel: 07-03 21:26:54.410 27138 27269 D UE4 : [2020.07.03-19.26.54:410] 0]LogRHI: GL_MAX_COMBINED_IMAGE_UNIFORMS: 20
LogPlayLevel: 07-03 21:26:54.410 27138 27269 D UE4 : [2020.07.03-19.26.54:410] 0]LogRHI: GL_MAX_COMPUTE_IMAGE_UNIFORMS: 8
LogPlayLevel: 07-03 21:26:54.410 27138 27269 D UE4 : [2020.07.03-19.26.54:410] 0]LogRHI: GL_MAX_FRAGMENT_IMAGE_UNIFORMS: 4
LogPlayLevel: 07-03 21:26:54.413 27138 27269 D UE4 : [2020.07.03-19.26.54:413] 0]LogRHI: Device supports mobile multi-view.
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: Image external enabled: ImageExternalESSL300
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_TEXTURE_BUFFER_SIZE: 134217728
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
LogPlayLevel: 07-03 21:26:54.415 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:415] 0]LogRHI: GL_MAX_SAMPLES: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 96
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 32
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 1, ShaderPlatform = GLSL_ES3_1_ANDROID, FeatureLevel = ES3_1
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogRHI: PLATFORM_ANDROID
LogPlayLevel: 07-03 21:26:54.416 27138 27269 D UE4 : [2020.07.03-19.26.54:416] 0]LogAndroid: Unlocking android HW window during preinit.
LogPlayLevel: 07-03 21:26:54.418 27138 27269 D UE4 : [2020.07.03-19.26.54:417] 0]LogRHI: Enabling program binary cache as /storage/emulated/0/Android/data/com.render6d.test/files/ProgramBinaryCache/GLSL_ES3_1_ANDROID_F78A6B460B81C713C67E064ED7860BBF6D942491
LogPlayLevel: 07-03 21:26:54.418 27138 27269 D UE4 : [2020.07.03-19.26.54:418] 0]LogRHI: FOpenGLProgramBinaryCache will be initialized when ShaderPipelineCache opens its file
LogPlayLevel: 07-03 21:26:54.421 27138 27269 D UE4 : [2020.07.03-19.26.54:421] 0]LogRHI: Texture pool is 400 MB (of 0 MB total graphics mem)
LogPlayLevel: 07-03 21:26:54.476 27138 27269 D UE4 : [2020.07.03-19.26.54:476] 0]LogShaderLibrary: Display: Using ../../../MobileTest/Content/ShaderArchive-Global-GLSL_ES3_1_ANDROID.ushaderbytecode for material shader code. Total 420 unique shaders.
LogPlayLevel: 07-03 21:26:54.477 27138 27269 D UE4 : [2020.07.03-19.26.54:477] 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
LogPlayLevel: Warning: 07-03 21:26:54.482 27138 27269 D UE4 : [2020.07.03-19.26.54:482] 0]LogTemp: Warning: Clearing the OS Cache
LogPlayLevel: 07-03 21:26:54.560 27138 27269 D UE4 : [2020.07.03-19.26.54:560] 0]LogSlate: Using FreeType 2.10.0
LogPlayLevel: 07-03 21:26:54.567 27138 27269 D UE4 : [2020.07.03-19.26.54:567] 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogShaderLibrary: Display: Using ../../../MobileTest/Content/ShaderArchive-MobileTest-GLSL_ES3_1_ANDROID.ushaderbytecode for material shader code. Total 5574 unique shaders.
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library MobileTest
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 2091003972 of 0 tasks for precompile.
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogRHI: Display: Failed to open default shader pipeline cache for MobileTest using shader platform 24.
LogPlayLevel: 07-03 21:26:54.761 27138 27269 D UE4 : [2020.07.03-19.26.54:761] 0]LogInit: Using OS detected language (en-US).
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogInit: Using OS detected locale (en-US).
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
LogPlayLevel: 07-03 21:26:54.762 27138 27269 D UE4 : [2020.07.03-19.26.54:762] 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
LogPlayLevel: 07-03 21:26:54.763 27138 27269 D UE4 : [2020.07.03-19.26.54:763] 0]LogTextLocalizationManager: Compacting localization data took 0.10ms
LogPlayLevel: 07-03 21:26:54.796 27138 27269 D UE4 : [2020.07.03-19.26.54:796] 0]LogAssetRegistry: FAssetRegistry took 0.0317 seconds to start up
LogPlayLevel: 07-03 21:26:54.888 27138 27377 D UE4 : [2020.07.03-19.26.54:888] 0]LogRHI: AndroidEGL:SwapBuffers eglGetCompositorTimingANDROID EGL_COMPOSITE_DEADLINE_ANDROID=135755222687684, EGL_COMPOSITE_INTERVAL_ANDROID=16671095, EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID=15671095
LogPlayLevel: 07-03 21:26:54.889 27138 27377 D UE4 : [2020.07.03-19.26.54:889] 0]LogRHI: JNI Display getRefreshRate=60.000004
LogPlayLevel: 07-03 21:26:54.889 27138 27377 D UE4 : [2020.07.03-19.26.54:889] 0]LogRHI: Final display timing metrics: DriverRefreshRate=59.9841 DriverRefreshNanos=16671095
LogPlayLevel: 07-03 21:26:54.889 27138 27377 D UE4 : [2020.07.03-19.26.54:889] 0]LogRHI: AndroidEGL:SwapBuffers Min=0, Max=1, Request=1, ClosestDriver=1, SetDriver=1
LogPlayLevel: 07-03 21:26:54.889 27138 27377 D UE4 : [2020.07.03-19.26.54:889] 0]LogRHI: Called eglSwapInterval 1
LogPlayLevel: 07-03 21:26:55.074 27138 27269 D UE4 : [2020.07.03-19.26.55:074] 0]LogPackageLocalizationCache: Processed 15 localized package path(s) for 1 prioritized culture(s) in 0.000286 seconds
LogPlayLevel: 07-03 21:26:55.176 27138 27269 D UE4 : [2020.07.03-19.26.55:176] 0]LogNetVersion: MobileTest 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 423796116)
LogPlayLevel: 07-03 21:26:55.400 27138 27269 D UE4 : [2020.07.03-19.26.55:400] 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogPlayLevel: 07-03 21:26:55.400 27138 27269 D UE4 : [2020.07.03-19.26.55:400] 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogPlayLevel: 07-03 21:26:55.600 27138 27269 D UE4 : [2020.07.03-19.26.55:600] 0]LogAISub: UAISubsystem AISubsystem (0x840a9180), frame # 0
LogPlayLevel: 07-03 21:26:55.601 27138 27269 D UE4 : [2020.07.03-19.26.55:601] 0]LogAISub: UAISubsystem AIPerceptionSystem (0x83f3d500), frame # 0
LogPlayLevel: 07-03 21:26:55.610 27138 27269 D UE4 : [2020.07.03-19.26.55:610] 0]LogAISub: UAISubsystem EnvQueryManager (0x840b5d00), frame # 0
LogPlayLevel: 07-03 21:26:55.717 27138 27269 D UE4 : [2020.07.03-19.26.55:717] 0]LogMoviePlayer: Initializing movie player
LogPlayLevel: 07-03 21:26:55.744 27138 27269 D UE4 : [2020.07.03-19.26.55:744] 0]LogTcpMessaging: Initializing TcpMessaging bridge, listening on 127.0.0.1:6666
LogPlayLevel: 07-03 21:26:55.746 27138 27269 D UE4 : [2020.07.03-19.26.55:746] 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogPlayLevel: 07-03 21:26:55.751 27138 27269 D UE4 : [2020.07.03-19.26.55:751] 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogPlayLevel: 07-03 21:26:55.752 27138 27269 D UE4 : [2020.07.03-19.26.55:752] 0]LogGooglePAD: Display: GooglePAD disabled.
LogPlayLevel: 07-03 21:26:55.753 27138 27269 D UE4 : [2020.07.03-19.26.55:753] 0]LogOcInput: OculusInput pre-init called
LogPlayLevel: 07-03 21:26:55.775 27138 27269 D UE4 : [2020.07.03-19.26.55:774] 0]LogUObjectArray: 13710 objects as part of root set at end of initial load.
LogPlayLevel: 07-03 21:26:55.775 27138 27269 D UE4 : [2020.07.03-19.26.55:775] 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
LogPlayLevel: 07-03 21:26:55.775 27138 27269 D UE4 : [2020.07.03-19.26.55:775] 0]LogUObjectAllocator: 1943552 out of 0 bytes used by permanent object pool.
LogPlayLevel: 07-03 21:26:55.775 27138 27269 D UE4 : [2020.07.03-19.26.55:775] 0]LogUObjectArray: CloseDisregardForGC: 13710/13710 objects in disregard for GC pool
LogPlayLevel: 07-03 21:26:55.792 27138 27269 D UE4 : [2020.07.03-19.26.55:792] 0]LogAndroid: Display: Passed PreInit()
LogPlayLevel: 07-03 21:26:55.793 27138 27269 D UE4 : [2020.07.03-19.26.55:793] 0]LogEngine: Initializing Engine...
LogPlayLevel: 07-03 21:26:55.800 27138 27269 D UE4 : [2020.07.03-19.26.55:800] 0]LogStats: UGameplayTagsManager::InitializeManager - 0.002 s
LogPlayLevel: 07-03 21:26:55.868 27138 27269 D UE4 : [2020.07.03-19.26.55:868] 0]LogInit: Initializing FReadOnlyCVARCache
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [GameActivity] [JAVA] audiomanager.framesPerBuffer = 240
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [2020.07.03-19.26.55:871] 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [2020.07.03-19.26.55:871] 0]LogAudioMixer: Display: Sample Rate: 48000
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [2020.07.03-19.26.55:871] 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1200
LogPlayLevel: 07-03 21:26:55.871 27138 27269 D UE4 : [2020.07.03-19.26.55:871] 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1200
LogPlayLevel: 07-03 21:26:55.872 27138 27269 D UE4 : [2020.07.03-19.26.55:872] 0]LogAudioMixer: Display: Number of buffers to queue: 2
LogPlayLevel: 07-03 21:26:55.872 27138 27269 D UE4 : [2020.07.03-19.26.55:872] 0]LogAudioMixer: Display: Max Channels (voices): 32
LogPlayLevel: 07-03 21:26:55.872 27138 27269 D UE4 : [2020.07.03-19.26.55:872] 0]LogAudioMixer: Display: Number of Async Source Workers: 0
LogPlayLevel: 07-03 21:26:55.872 27138 27269 D UE4 : [2020.07.03-19.26.55:872] 0]LogAudio: Display: AudioDevice MaxSources: 32
LogPlayLevel: 07-03 21:26:55.873 27138 27269 D UE4 : [2020.07.03-19.26.55:873] 0]LogAudio: Display: Using built-in audio occlusion.
LogPlayLevel: 07-03 21:26:55.873 27138 27269 D UE4 : [2020.07.03-19.26.55:873] 0]LogAudioMixer: Display: Initializing audio mixer.
LogPlayLevel: 07-03 21:26:55.876 27138 27269 D UE4 : [GameActivity] [JAVA] audiomanager.optimalSampleRate = 48000
LogPlayLevel: 07-03 21:26:55.877 27138 27269 D UE4 : [GameActivity] [JAVA] audiomanager.framesPerBuffer = 240
LogPlayLevel: 07-03 21:26:55.899 27138 27269 D UE4 : [2020.07.03-19.26.55:899] 0]LogAudioMixer: Display: Using Audio Device Android Audio Device
LogPlayLevel: 07-03 21:26:55.901 27138 27269 D UE4 : [2020.07.03-19.26.55:901] 0]LogAudioMixer: Display: Initializing Sound Submixes...
LogPlayLevel: 07-03 21:26:55.914 27138 27269 D UE4 : [2020.07.03-19.26.55:914] 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogPlayLevel: 07-03 21:26:55.915 27138 27269 D UE4 : [2020.07.03-19.26.55:915] 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogPlayLevel: 07-03 21:26:55.921 27138 27269 D UE4 : [2020.07.03-19.26.55:921] 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
LogPlayLevel: 07-03 21:26:55.946 27138 27269 D UE4 : [2020.07.03-19.26.55:946] 0]LogInit: FAudioDevice initialized.
LogPlayLevel: 07-03 21:26:55.948 27138 27269 D UE4 : [2020.07.03-19.26.55:948] 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogPlayLevel: 07-03 21:26:55.950 27138 27269 D UE4 : [2020.07.03-19.26.55:950] 0]LogInit: Texture streaming: Enabled
LogPlayLevel: 07-03 21:26:55.981 27138 27269 D UE4 : [2020.07.03-19.26.55:981] 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPlayLevel: 07-03 21:26:55.983 27138 27269 D UE4 : [2020.07.03-19.26.55:983] 0]LogInit: Display: Game Engine Initialized.
LogPlayLevel: 07-03 21:26:55.984 27138 27269 D UE4 : [2020.07.03-19.26.55:984] 0]LogInit: Display: Starting Game.
LogPlayLevel: 07-03 21:26:55.985 27138 27269 D UE4 : [2020.07.03-19.26.55:985] 0]LogNet: Browse: /Game/Maps/DoubleThink?Name=Player
LogPlayLevel: 07-03 21:26:55.985 27138 27269 D UE4 : [2020.07.03-19.26.55:985] 0]LogLoad: LoadMap: /Game/Maps/DoubleThink?Name=Player
LogPlayLevel: 07-03 21:26:55.985 27138 27269 D UE4 : [2020.07.03-19.26.55:985] 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
LogPlayLevel: 07-03 21:26:55.990 27138 27269 D UE4 : XYXYXY XYXYXY Clearnupworld 0x9a555a40 -> 0x0
LogPlayLevel: 07-03 21:26:55.990 27138 27269 D UE4 : [2020.07.03-19.26.55:990] 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogPlayLevel: 07-03 21:26:55.991 27138 27269 D UE4 : [2020.07.03-19.26.55:991] 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
LogPlayLevel: 07-03 21:26:56.004 27138 27269 D UE4 : [2020.07.03-19.26.56:004] 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms
LogPlayLevel: 07-03 21:26:56.746 27138 27416 D UE4 : [2020.07.03-19.26.56:746] 0]LogTcpMessaging: Started Connection to '127.0.0.1:39741'
LogPlayLevel: 07-03 21:26:56.747 27138 27416 D UE4 : [2020.07.03-19.26.56:747] 0]LogTcpMessaging: Discovered node 'BF0ABE494585726AF1A10DA1D1B01AA2' on connection '127.0.0.1:39741'...
LogPlayLevel: --------- beginning of crash
LogPlayLevel: Took 0,184977s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\android-sdk-windows\platform-tools\adb.exe -s ZY323LLNP7 logcat -d
LogPlayLevel: Took 0,1500004s to run adb.exe, ExitCode=0
LogPlayLevel: ********** RUN COMMAND COMPLETED **********
LogPlayLevel: BUILD SUCCESSFUL
LogPlayLevel: Completed Launch On Stage: Run Task, Time: 14.801919
LogPlayLevel: AutomationTool exiting with ExitCode=0 (Success)
LogPlayLevel: Completed Launch On Stage: Post Launch Task, Time: 0.000007
LogPlayLevel: Launch On Completed. Time: 132.328943


Please help as this is driving me crazy for weeks now.
Thanks

I had the same issue when using one of the packs from the marketplace, it turned out that a struct containing an Array (even of one of the basic types) caused app to crash on physical Android device. I sent bug report to Epic in June, didn’t hear from them and it wasn’t added to known issues list.

At this point I would assume all those problems are a result of wrong SDK/NDK setup for 4.25, you might want to try getting a fresh Windows install and setting up UE 4.25 and all Android tools again.

How is it that I can build for 4.25, deploy and run complex scenes but something with the setup causes a crash when trying to use structures, no idea. But the issue didn’t occur on 4.24.3 so you might also try to go back to that version if possible.

I have the same problems now for weeks and still can’t solve it! Did you find any solutions? For me it’s not working when using OBB files and only on devices with armv7

I’m a newbie to the engine so learning my way around it and doing tutorials and courses.

I changed from 4.24.3 to 4.25.3 and since then, I haven’t been able to create a new project or open an existing one whether learning material or my own project. The load gets stuck on 45% for hours and progresses no further. It doesn’t even crash.

If I try to open an existing project directly, I get a VCRuntime_1.dll error that indicates this .dll is missing, which is new.

I also noted that 4.25.3 is way slower to load than 4.24.3.

Any advice is greatly appreciated.