Hello & Help!
After loaded map on dedicated Server, the client can’t connect to the map sometimes…
Sometimes connects one player, sometimes two, sometimes zero.
The difference between the connected players is just this:
Log:
[2018.05.16-12.39.19:066][498]LogNetPackageMap: Warning: SerializeNewActor: Static actor failed to load: FullNetGuidPath: [133]/Game/Konstatine/Maps/TableAnim.[131]TableAnim.[129]PersistentLevel.[145]TableAnim_C_0, Channel: 18
[2018.05.16-12.39.19:067][498]LogNet: Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/spawn actor. Actor: NULL, Channel: 18
Thank you very much for all your help!