After building unreal engine from source, the folder is now 168GB. What can i delete?

tried deleting .o files. size of the installation goes down to about 70-80gb from 330gb which is more the expected size.

editor launches just fine, great. new project runs. add a new c++ class to the project? Recompiles. Doesn’t take all day like after deleting the intermediate files, takes like 10 minutes. Editor needs to be relaunched to see the changes.

Relaunch the editor… no wait. whoops. Editor won’t even open. Binary inside the editor has somehow deleted itself along with a ton of core dependencies. So even though it HAD all the files it needed to run just fine the moment compilation happens.

This is getting ridiculous. Epic you need to respond. Why is it so ■■■■ hard to build from source???

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