I’ll try to explain as best as I could…
I have a sword man character that uses animation montage to perform combo hits , first the character are in default idle but after the first left click he draws the sword and move to sword idle, in the next click the character perform attack using animation montage , but after the animation finish’s the character get reserved back to default idle .
Is there any way to make it stay in the another idle rather than resetting ?
(I tried to make incomplete to get back to sword idle but it doesn’t work cause Evey time he should make the animation of sword draw every time)