Using GetTeamCollection().AddToTeam works nicely for balancing two teams’ sizes during one round. But if I swap a player’s team with AddToTeam, that player gets re-assigned back to the old team at beginning of new round.
Why doesn’t the team assignment from AddToTeam persist accross rounds?
Is that a “feature” or a bug, or is that behavior configurable somewhere?
I have tried various “Team Size” settings in Island Settings, but none of those settings seem to solve it (currently set to “Split evenly”).
Also tried to use Save Point device to save everyone’s team between rounds, but that doesn’t seem work. Players are always re-assigned back to their original teams.