I can’t see how that would work.
What is it you want to do in the end?
If you want to displace material with a function, why not use a noise texture?
Have you written a material function for the noise?
I can’t see how that would work.
What is it you want to do in the end?
If you want to displace material with a function, why not use a noise texture?
Have you written a material function for the noise?