Hi.
I trying do transfer game data ( level, health and etc) between levels(locations). I use Instance in my Third Person Character Blueprint. I found some tutorial on Youtube. I try bring it my game. Really variable " Level " transfer between locations. It’s ok.
But now not loaded in game my " SaveLoad Widget ". Accessing NONE trying get variable ‘Load?’ … Really if I load in my game Start widget, or load saved game, this error disappear, everything working… It strange. I try setup this veriable on start game, helpless…
Instance loaded on EventPossesed, variables declared on Event Dispatcher assign…
Where I lose my variable on start game?