25 Variety Specific Landscapes! AF2 will consist of 5 volumes and there will be 25 landscapes inside each volume.
Desert Sand Vol. 1
Grassy Rocks Vol. 1
Desert Rocks Vol. 1
Ocean Islands Vol. 1
Snowy Winterland Vol. 1
Textures:
These landscapes come with high quality 2048x2048 textures with no extra charge. You only pay for the bare landscape and get everything with it.
Materials:
One material per landscape.
A high quality splat map tuned with hand is included per each landscape to prevent any blocky artifacts.
No tiling or repititive textures/patterns anywhere in the world! the shader is setup to give you the maximum variation in the surface and yet it yields best quality.
Cloud shadows:
Be happy to have those really nice cloud shadows moving upon the face of your map and give it that realistic and live feeling.
Nice global lighting:
The lighting setup is specificly done for each level to deliver the mood, be it a desert or a snowed mountain, you don’t get an interesting look out of it without the magic of a good lighting.
In-Engine Post processing:
All the images provided for previewing the landscapes are captured within the UE4 editor of course and are clear of any kind of Photoshop work. Post processing is done %100 inside the engine and you get what you see.
Color Grading:
A color grading chart or LUT (Look Up table) is added on top of the lighting in order to give it that ultimate adjustments and deliver the ultimate quality.
Updating with images in 2 days. If there is something else you guys would like instead of the listed packs please let us know. We’re ALL ears.
They might be. I’m working to get the pack out quickly in the next 2-3 weeks and available for purchase for the community. As I commence with updates this should be something I will undoubtedly take care of.
I would still buy Kingbadger3D’s terrains, simply because they can be edited in Blender after purchase and this means I can change bits here and there that do not suit my needs. Or I can use them as a starting point for my own terrain modelling.
That’s an important selling point for every developer’s artistic freedom.
I simply want to discuss the marketplace items.
The other thread got locked because the two competitors got into a heated argument and behaved like children.
Please allow me to discuss the market place items without black painting my posts!
Nothing in my post above is in any way offensive, but the post simply adresses a point of the to-be-offered items.
What other way do we have to discuss the items?
If we post opininions about to-be-offered items, and as a result the creator replies in ways that threads get closed, then I think it paints a bleak picture.
Please do not distort honest discussions in such a questionable way.
If you think CheapModeler should add a feature to his pack, please phrase it that way. Let’s avoid derailing threads with general marketplace discussion or what have you and keep it on topic.
Sure. I will work to make them editable. Thank you for the great idea! And these will be $10 cheaper too than King Badger as well! Our prices won’t be beat!
We’re booked with three big jobs right now from freelance work. Once we wrap those up we should be able to knock out this pack out right away and get it onto Gumroad. We’re thinking the first week of March.
We’re also discussing giving away one of these terrains away for free for the community to look at and review as well so they can see what they’re getting. There has been increasing complaints about the Marketplace offerings being unrepresentative of what customers will actually receive so we’re contemplating giving away one of these terrains for nothing so that everyone can see the quality they’re getting when they buy our Asset packs. I should have an update for this thread either tomorrow or Wednesday at the latest.
This is a great idea and I think everybody submitting assets to the marketplace should take this into consideration. I’m always hesitant to buy anything from the marketplace because it’s way too hard to actually see the actual quality. You get 4 somewhat large pictures and a bunch of thumbnails.
We need wireframe pics, UV layouts, a way to see the models from different angles, texel density etc.
Also, some better marketing tools would be great for content creators. TurboSquid has a pretty good dashboard that allows you to see all kinds of metrics, search words etc. Maybe borrow some ideas from them?
you can edit any landscape with the landscape mode, but the textures will not match anymore. in the best case you can also paint the texture layers to match, but if there’s a 1:1 texture applied (i.e. the classic worldmachine flowmap), then the more you edit the landscape the more off this one will look