Advice on Reference files, Directory Structure and Naming Convention

  1. I personally just create another folder in the root of the project + put all fbx/tga/… files in there
  2. when you are a programmer, you would write it like that MInfrastructureShack01, but I personally do it like that (it’s easier to read): M_Infrastructure_Shack_01 :slight_smile:

https://wiki.unrealengine/Assets_Naming_Convention