Advice on Mixing Unreal Characters


I am working on a game based on the simple fps blueprints project, but I am trying to use the top-down character as an enemy. I copied the folder of the top-down character files into my main project. I opened the test sample(top-down folder) and the top-down character wouldn’t move. It worked in it’s own project, but failed to work in the same map on the main project. Any advice? I am using UE4.7.2

You need to create a Navmesh for the Top Down Character to work. If you check the movement of the Top Down Character, you will see it moves to a location under the mouse cursor … this requires a working Navmesh on the map in order for it to work.

Create a Nav Mesh Bounds Volume

Navmesh Content Examples

Thank you.