Advice on game dev rig

Hiya,

I was wondering if anyone got some tips for a development rig, 3d modelling, architecture. This is the setup i had in mind

Cooler Master Midi Tower N400 ATX
Intel Haswell Core i5 4460 3.20GHz 6MB Box
MSI ATX Moederbord H97 PC Mate
Corsair 2x4GB, DDR3, PC12800, CL9, Vengeance Pro
MSI Videokaart PCI-e GeForce GTX970 4GB
Kingston SSD 2.5", 120GB, SATA600, SSDNow V300
Toshiba Harddisk 3.5" 1TB, SATA600, 7200rpm, DT01ACA100
Cooler Master Voeding G650M 650W, Modulair

Will i need more RAM?

That’s a good system, though if you can afford more memory then I would go for it.

How much difference would 16 or 32 RAM make when using the UE4 engine. And how can you tell or calculate how much impact it would have when developing?

It’s difficult to calculate everything that will have an impact, the biggest issues will be when you try to build lighting, and if you are using a 3D program to build assets it will help with that as well.

Thanks, i did end up changing from 8RAM to 16RAM, since the current laptop i use runs on 8RAM and already takes quite some time to render 1024x1024 maps.

The RAM doesn’t affect speed all that much, it affects capability. So when building lighting in UE4 if you have a lot of objects it has to load into RAM and it can run out easily. Even though during a game it doesn’t have to load as much, for building lighting it has to load the entire scene at full quality.
Also, the amount of RAM can be a problem if you are using multiple programs at the same time.

Ah, thanks for that explanation!

I have 16GB of RAM, and now I realize that I need at least 24GB if I am to be working on any large game worlds. I suggest you upgrade memory…