Hey all I’m having some troubles aligning my load/unload streamed levels.
I have the base persistent level with all the other levels in their.
At start the base level is loaded in as well as another level by the exit. But when the level is loaded in it just goes to 0,0,0. I have an exit point and entrance point bp. WIth all the level’s geometry parented to the entrance.
I use a bp interface to pass along the transform of the abse levels exit point transform but for some reason even passing that along and setting the streamed levels entrance point to it, it will still not work.
Does anyone know of a simple way to just connect two actors from two different levels. That’s essentially what I’m trying to do.
- Spawn level(with exit points)
- Spawn another level
- Move 2’s entrance to 1’s exit(this fails)
- Repeat.