Hello there!
I need some advice for UE4.
When I am creating environments in which there’s around 500 actors of which there’s 300 meshes for example, the performance decreases a lot. Means, I’m only getting 20-30fps. Is that normal?
When creating a game, there’s way more meshes to be used, but still many people do have a very very good performance. Are there special settings if I want to import meshes from Quixel Bridge for example? Or when importing Asset Packs from the Epic Games Store?
The specs of my computer:
Windows 10 64bit
Ryzen 7 3800x
RTX 2080ti MSI Gaming X Trio
32GB 3200MHz RAM
500GB SSD
3TB HDD
Any help is appreciated, since I’m currently working on a game and I fear that the performance will be hella bad as soon as I get to the environment creation.