I’m looking for someone with experience in building conversation systems in Unreal. While this is only for the prototype I would like something that is scalable over an entire project.
It needs to be able to trigger sounds, animations, on-screen dialogue, and I’m not too fussed on whether you do it via blueprints or code, it just needs to work. I’ve got some cash to spend on the project, but it would be good to discuss exactly what’s needed and get an understanding of how much time would be required to get this done.
Either respond to me here, or via [EMAIL=“firstname.lastname@example.org”]email@example.com
For a rather brief look at the game, check out the HighPitched Studios instagram