I’m glad you’re looking forward to it! I’m pretty excited myself Nisshoku’s system is different from my own in many ways, and if you are serious about creating turn based games in UE4 seeing two different solutions to many of the same problems can be very educational. Maybe you’ll even create your own hybrid
Pricing was a difficult thing to decide on. I don’t want to undersell how much work this has been and how much the user is getting. At the same time I don’t want to create a price barrier for small indie developers. My final price decision mostly came from my memories of how much I felt was a reasonable price when I was looking at turn based strategy systems on the Unity marketplace long before I begun working on my toolkit. Happy to hear you’ll be buying the toolkit, and I hope you’ll have as much fun looking through my alternate solutions as I had with yours We have in many cases found very different solutions to similar problems.