Advanced Turn Based Tile Toolkit [Submitted - Large Images]

Good tutorial, everything is clear and you don’t waste time in useless stuff or repeating the same things over and over again, just a small issue on the second part, it looks like it only got audio on the left channel.
Just a couple of questions:

  1. I noticed that the pawn could attack every adjacent tile when he was on the top ledge (of your 3 step stair), was it because he was set as ranged or you can also do that with melee attacks?
  2. Is there a built in function to turn the pawn in place?